In computing, a theme is a preset package containing graphical appearance and functionality details. A theme usually comprises a set of shapes and colors for the graphical control elements, the window decoration and the window. Themes are used to customize the look and feel of a piece of computer software or of an operating system.
Also known as a skin (or visual style in Windows XP) it is a custom graphical appearance preset package achieved by the use of a graphical user interface (GUI) that can be applied to specific computer software, operating system, and websites to suit the purpose, topic, or tastes of different users. As such, a skin can completely change the look and feel and navigation interface of a piece of application software or operating system.
Software that is capable of having a skin applied is referred to as being skinnable, and the process of writing or applying such a skin is known as skinning. Applying a skin changes a piece of software's look and feel—some skins merely make the program more aesthetically pleasing, but others can rearrange elements of the interface, potentially making the program easier to use.
Themes are often used to change the look and feel of a wide range of things at once, which makes them much less granular than allowing the user to set each option individually. For example, users might want the window-borders from a particular theme, but installing it would also alter the desktop background.
One method for dealing with this is to allow the user to select which parts of the theme they want to load; for example in Windows 98, users could load the background and screensaver from a theme, but leave the icons and sounds untouched.
In video games, the term "skin" is similarly used to refer to an in-game character or cosmetic options for a player's character and other in-game items, which can range from different color schemes, to more elaborate designs and costumes. Skins are often awarded as unlockable content for completing specific in-game goals or milestones.
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Stardock Corporation is a software development company founded in 1991 and incorporated in 1993 as Stardock Systems. Stardock initially developed for the OS/2 platform, but was forced to switch to Microsoft Windows due to the collapse of the OS/2 software market between 1997 and 1998. The company is best known for computer programs that allow a user to modify or extend a graphical user interface as well as personal computer games, particularly strategy games such as the Galactic Civilizations series, Sins of a Solar Empire: Rebellion, Elemental: Fallen Enchantress, and Ashes of the Singularity.
A widget toolkit, widget library, GUI toolkit, or UX library is a library or a collection of libraries containing a set of graphical control elements (called widgets) used to construct the graphical user interface (GUI) of programs. Most widget toolkits additionally include their own rendering engine. This engine can be specific to a certain operating system or windowing system or contain back-ends to interface with more multiple ones and also with rendering APIs such as OpenGL, OpenVG, or EGL.
Linux (ˈlɪnʊks ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which includes the kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name "GNU/Linux" to emphasize the use and importance of GNU software in many distributions, causing some controversy.
Trusted execution environments enable the creation of confidential and attestable enclaves that exclude the platform and service providers from the trusted base. From its initial attestable state, a stateful enclave such as a confidential database can hold ...
2022
Alexandre Sarrasin (1895-1976) studied at Zürich Federal Swiss Institute of Technology (ETH) from 1913 to 1918. Despite First World War's conflicts surrounding the neutral Switzerland, the intellectual climate inside ETH was cosmopolitan and liberal. As un ...
A method for creating a watertight boundary between two graphical elements including the steps of displaying a first surface having a first shape and a second surface having a second shape on the display, an open space existing between the first surface an ...