A video scaler is a system which converts video signals from one display resolution to another; typically, scalers are used to convert a signal from a lower resolution (such as 480p standard definition) to a higher resolution (such as 1080i high definition), a process known as "upconversion" or "upscaling" (by contrast, converting from high to low resolution is known as "downconversion" or "downscaling").
Video scalers are typically found inside consumer electronics devices such as televisions, video game consoles, and DVD or Blu-ray players, but can also be found in other AV equipment (such as video editing and television broadcasting equipment). Video scalers can also be a completely separate devices, often providing simple video switching capabilities. These units are commonly found as part of home theatre or projected presentation systems. They are often combined with other video processing devices or algorithms to create a video processor that improves the apparent definition of video signals.
Video scalers are primarily a digital device; however, they can be combined with an analog-to-digital converter (ADC, or digitizer) and a digital-to-analog converter (DAC) to support analog inputs and outputs.
The native resolution of a display is how many physical pixels make up each row and column of the visible area on the display's output surface. There are many different video signals in use which are not the same resolution (neither are all of the displays), thus some form of resolution adaptation is required to properly frame a video signal to a display device. For example, within the United States, there are NTSC, ATSC, and VESA video standards each with several different resolution video formats. Multiple common resolutions are also used for high-definition television; 720p, 1080i, and 1080p.
While scaling a video signal does allow it to match the size of a particular display, the process can result in an increased number of visual artifacts in the signal, such as ringing and posterization.
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4K resolution refers to a horizontal display resolution of approximately 4,000 pixels. Digital television and digital cinematography commonly use several different 4K resolutions. In television and consumer media, 38402160 (4K UHD) is the dominant 4K standard, whereas the movie projection industry uses 40962160 (DCI 4K). The 4K television market share increased as prices fell dramatically during 2014 and 2015. The term "4K" is generic and refers to any resolution with a horizontal pixel count of approximately 4,000.
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox series. It was first released in North America, parts of Europe, Australia, and South America in November 2013 and in Japan, China, and other European countries in September 2014. It is the first Xbox game console to be released in China, specifically in the Shanghai Free-Trade Zone. Microsoft marketed the device as an "all-in-one entertainment system", hence the name "Xbox One".
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The growing requirements for broadcasting and streaming of high quality video continue to trigger demands for codecs with higher compression efficiency. AV1 is the most recent open and royalty free video coding specification developed by Alliance for Open ...
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Recent advances have shown the great power of deep convolutional neural networks (CNN) to learn the relationship between low and high-resolution image patches. However, these methods only take a single-scale image as input and require large amount of data ...
The capability to process high-resolution videos in real-time is becoming more important in a wide variety of applications such as autonomous vehicles, virtual reality or intelligent surveillance systems. The high-accuracy and complex video processing algo ...