Wear leveling (also written as wear levelling) is a technique for prolonging the service life of some kinds of erasable computer storage media, such as flash memory, which is used in solid-state drives (SSDs) and USB flash drives, and phase-change memory. There are several wear leveling mechanisms that provide varying levels of longevity enhancement in such memory systems.
The term preemptive wear leveling (PWL) has been used by Western Digital to describe their preservation technique used on hard disk drives (HDDs) designed for storing audio and video data. However, HDDs generally are not wear-leveled devices in the context of this article.
EEPROM and flash memory media have individually erasable segments, each of which can be put through a limited number of erase cycles before becoming unreliable. This is usually around 3,000/5,000 cycles but many flash devices have one block with a specially extended life of 100,000+ cycles that can be used by the Flash memory controller to track wear and movement of data across segments. Erasable optical media such as CD-RW and DVD-RW are rated at up to 1,000 cycles (100,000 cycles for DVD-RAM media).
Wear leveling attempts to work around these limitations by arranging data so that erasures and re-writes are distributed evenly across the medium. In this way, no single erase block prematurely fails due to a high concentration of write cycles. In flash memory, a single block on the chip is designed for longer life than the others so that the memory controller can store operational data with less chance of its corruption.
Conventional s such as , , /HFS+, , and NTFS were originally designed for magnetic disks and as such rewrite many of their data structures (such as their directories) repeatedly to the same area. When these systems are used on flash memory media, this becomes a problem. The problem is aggravated by the fact that some file systems track last-access times, which can lead to file metadata being constantly rewritten in-place.
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A solid-state drive (SSD) is a solid-state storage device that uses integrated circuit assemblies to store data persistently, typically using flash memory, and functioning as secondary storage in the hierarchy of computer storage. It is also sometimes called a semiconductor storage device, a solid-state device or a solid-state disk, even though SSDs lack the physical spinning disks and movable read–write heads used in hard disk drives (HDDs) and floppy disks. SSD also has rich internal parallelism for data processing.
Solid-state storage (SSS) is a type of non-volatile computer storage that stores and retrieves digital information using only electronic circuits, without any involvement of moving mechanical parts. This differs fundamentally from the traditional electromechanical storage, which records data using rotating or linearly moving media coated with magnetic material. Solid-state storage devices typically store data using electrically-programmable non-volatile flash memory, however some devices use battery-backed volatile random-access memory (RAM).
Write amplification (WA) is an undesirable phenomenon associated with flash memory and solid-state drives (SSDs) where the actual amount of information physically written to the storage media is a multiple of the logical amount intended to be written. Because flash memory must be erased before it can be rewritten, with much coarser granularity of the erase operation when compared to the write operation, the process to perform these operations results in moving (or rewriting) user data and metadata more than once.
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