Unconventional computing is computing by any of a wide range of new or unusual methods. It is also known as alternative computing.
The term unconventional computation was coined by Cristian S. Calude and John Casti and used at the First International Conference on Unconventional Models of Computation in 1998.
The general theory of computation allows for a variety of models. Computing technology first developed using mechanical systems and then evolved into the use of electronic devices. Other fields of modern physics provide additional avenues for development.
Computational model
Computational models use computer programs to simulate and study complex systems using an algorithmic or mechanistic approach. They are commonly used to study complex nonlinear systems for which simple analytical solutions are not readily available. Experimentation with the model is done by adjusting parameters in the computer and studying the differences in the outcome. Operation theories of the model can be derived/deduced from these computational experiments. Examples of computational models include weather forecasting models, earth simulator models, flight simulator models, molecular protein folding models, and neural network models.
Mechanical computer
Historically, mechanical computers were used in industry before the advent of the transistor.
Mechanical computers retain some interest today both in research and as analogue computers. Some mechanical computers have a theoretical or didactic relevance, such as billiard-ball computers, while hydraulic ones like the MONIAC or the Water integrator were used effectively.
While some are actually simulated, others are not. No attempt is made to build a functioning computer through the mechanical collisions of billiard balls. The domino computer is another theoretically interesting mechanical computing scheme.
analog computer
An analog computer is a type of computer that uses analog signals, which are continuous physical quantities, to model and solve problems.
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The course entails a 5-days-program with lectures and exercises about spin-based computing and novel spin texture-based computing devices. An additional round table discussion and journal club session
A computer is a machine that can be programmed to carry out sequences of arithmetic or logical operations (computation) automatically. Modern digital electronic computers can perform generic sets of operations known as programs. These programs enable computers to perform a wide range of tasks. A computer system is a nominally complete computer that includes the hardware, operating system (main software), and peripheral equipment needed and used for full operation.
A quantum computer is a computer that exploits quantum mechanical phenomena. At small scales, physical matter exhibits properties of both particles and waves, and quantum computing leverages this behavior, specifically quantum superposition and entanglement, using specialized hardware that supports the preparation and manipulation of quantum states. Classical physics cannot explain the operation of these quantum devices, and a scalable quantum computer could perform some calculations exponentially faster than any modern "classical" computer.
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