Concept

Air Inferno

Summary
Air Inferno is a 1990 flight simulation arcade video game developed and released by Taito, in Japan, Europe and North America. A spin-off from Taito's Landing series, Air Inferno is an aerial firefighting simulation that involves piloting a helicopter on various rescue missions, shooting a fire extinguisher to extinguish flames while rescuing civilians. Like its predecessor Top Landing (1988), Air Inferno used flat-shaded, 3D polygon graphics. Both games ran on the Taito Air System hardware, which used 68000 (12 MHz) and Z80 (4 MHz) microprocessors as CPU and a TMS320C25 (24 MHz) digital signal processor as GPU. The game comes in two types of arcade cabinets, a larger deluxe motion simulator cockpit cabinet and a smaller standard cockpit cabinet. In Japan, Game Machine listed Air Inferno on their August 1, 1990 issue as being the most-successful upright arcade/cockpit unit of the month. The arcade game received positive reviews from critics. Sinclair User magazine it an 89% score, praising the "fab" 3D graphics, "realistic controls" and for being "something very different compared to the usual arcade machine." Julian Rignall rated the game 88% in Computer and Video Games magazine. Nick Kelly rated it 85% in CU Amiga. David Wilson rated it four out of five in Zero magazine, and 80% in Your Sinclair.
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