Posez n’importe quelle question sur les cours, conférences, exercices, recherches, actualités, etc. de l’EPFL ou essayez les exemples de questions ci-dessous.
AVERTISSEMENT : Le chatbot Graph n'est pas programmé pour fournir des réponses explicites ou catégoriques à vos questions. Il transforme plutôt vos questions en demandes API qui sont distribuées aux différents services informatiques officiellement administrés par l'EPFL. Son but est uniquement de collecter et de recommander des références pertinentes à des contenus que vous pouvez explorer pour vous aider à répondre à vos questions.
The theory of high rate lossy source coding is well developed both with respect to the practice of quantization and its fundamental rate distortion limits. But many modern compression systems for natural signals such as audio and images operate at lower ra ...
Digital images are becoming increasingly successful thanks to the development and the facilitated access to systems permitting their generation (i.e. camera, scanner, imaging software, etc). A digital image basically corresponds to a 2D discrete set of reg ...
This paper describes an algorithm for generating compact feature-based 3D models of indoor environments with a mobile robot. The emphasis lies on the high performance of the algorithm, its possible incremental use, as well as its wide applicability to a va ...
We present a versatile and complete free-form shape modeling framework for point-sampled geometry. By combining unstructured point clouds with the implicit surface definition of the moving least squares approximation, we obtain a hybrid geometry representa ...
Meshes with (recursive) subdivision connectivity, such as subdivision surfaces, are increasingly popular in computer graphics. They present several advantages over their Delaunay-type based counterparts, e.g., Triangulated Irregular Networks (TINs), such a ...
We propose a fully three-dimensional wavelet-based coding system featuring 3D encoding/2D decoding functionalities. A fully three-dimensional transform is combined with context adaptive arithmetic coding; 2D decoding is enabled by encoding every 2D subband ...
The thesis studies the optimization of a specific type of computer graphic representation: polygon-based, textured models. More precisely, we focus on meshes having 4-8 connectivity. We study a progressive and adaptive representation for textured 4-8 meshe ...
This paper proposes a method to embed information into a 3D model represented by a polygonal mesh. The approach used consists in slightly changing the position of the vertices, in uencing the length of approximation of the normals to the surface. This tech ...
Real-time 3D graphics are being extensively used to build interactive virtual environments for a number of different applications. In many situations, virtual objects are required to exhibit complex behaviors, and the use of a versatile behavioral programm ...
Meshes with (recursive) subdivision connectivity, such as subdivision surfaces, are increasingly popular in computer graphics. They present several advantages over their Delaunay-type based counterparts, e.g., Triangulated Irregular Networks (TINs), such a ...