Thread (computing)In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. The implementation of threads and processes differs between operating systems. In Modern Operating Systems, Tanenbaum shows that many distinct models of process organization are possible. In many cases, a thread is a component of a process.
Screw threadA screw thread, often shortened to thread, is a helical structure used to convert between rotational and linear movement or force. A screw thread is a ridge wrapped around a cylinder or cone in the form of a helix, with the former being called a straight thread and the latter called a tapered thread. A screw thread is the essential feature of the screw as a simple machine and also as a threaded fastener. The mechanical advantage of a screw thread depends on its lead, which is the linear distance the screw travels in one revolution.
Green threadIn computer programming, a green thread (virtual thread) is a thread that is scheduled by a runtime library or virtual machine (VM) instead of natively by the underlying operating system (OS). Green threads emulate multithreaded environments without relying on any native OS abilities, and they are managed in user space instead of kernel space, enabling them to work in environments that do not have native thread support. Green threads refers to the name of the original thread library for the programming language Java (that was released in version 1.
Trapezoidal thread formTrapezoidal thread forms are screw thread profiles with trapezoidal outlines. They are the most common forms used for leadscrews (power screws). They offer high strength and ease of manufacture. They are typically found where large loads are required, as in a vise or the leadscrew of a lathe. Standardized variations include multiple-start threads, left-hand threads, and self-centering threads (which are less likely to bind under lateral forces).
Consistency modelIn computer science, a consistency model specifies a contract between the programmer and a system, wherein the system guarantees that if the programmer follows the rules for operations on memory, memory will be consistent and the results of reading, writing, or updating memory will be predictable. Consistency models are used in distributed systems like distributed shared memory systems or distributed data stores (such as s, databases, optimistic replication systems or web caching).