Publication

Systematic Intermediate Sequence Removal for Reduced Memory Accesses

David Atienza Alonso
2007
Conference paper
Abstract

Modern software applications are growing in complexity and demand very intensive use of data. Therefore, a wide variety of data structures are utilized to facilitate the storage and access to these vast amounts of computed information. Additionally, the need for reliable software design and the development of large applications following the object-oriented paradigm increase the amount of dynamic buffers and redundant accesses to the data stored in these buffers. In this paper, we propose a systematic, design optimization methodology to remove these intermediate dynamic buffers, thereby reducing the memory accesses of the targeted applications without altering the input-output behaviour of the algorithms. The reduction is focused on sequences and is especially relevant for embedded systems, which have limited on-chip communication bandwidth and the energy consumption of the memory subsystem is high, due to the energy consumption associated with each memory access. The effectiveness of the proposed methodology is assessed in a 3D reconstruction multimedia application and shows a significant reduction in memory accesses. In addition, the general trends for memory improvement and the scalability of our approach are supported as well by a parameterized benchmark set.

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Related concepts (33)
Random-access memory
Random-access memory (RAM; ræm) is a form of computer memory that can be read and changed in any order, typically used to store working data and machine code. A random-access memory device allows data items to be read or written in almost the same amount of time irrespective of the physical location of data inside the memory, in contrast with other direct-access data storage media (such as hard disks, CD-RWs, DVD-RWs and the older magnetic tapes and drum memory), where the time required to read and write data items varies significantly depending on their physical locations on the recording medium, due to mechanical limitations such as media rotation speeds and arm movement.
Direct memory access
Direct memory access (DMA) is a feature of computer systems that allows certain hardware subsystems to access main system memory independently of the central processing unit (CPU). Without DMA, when the CPU is using programmed input/output, it is typically fully occupied for the entire duration of the read or write operation, and is thus unavailable to perform other work. With DMA, the CPU first initiates the transfer, then it does other operations while the transfer is in progress, and it finally receives an interrupt from the DMA controller (DMAC) when the operation is done.
Dynamic random-access memory
Dynamic random-access memory (dynamic RAM or DRAM) is a type of random-access semiconductor memory that stores each bit of data in a memory cell, usually consisting of a tiny capacitor and a transistor, both typically based on metal–oxide–semiconductor (MOS) technology. While most DRAM memory cell designs use a capacitor and transistor, some only use two transistors. In the designs where a capacitor is used, the capacitor can either be charged or discharged; these two states are taken to represent the two values of a bit, conventionally called 0 and 1.
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