Publication

Tree Projections: Game Characterization and Computational Aspects

Zoltán Miklós
2009
Book chapter
Abstract

The notion of tree projection provides a natural generalization for various structural decomposition methods, which have been proposed in the literature in order to single out classes of nearly-acyclic (hyper)graphs. In this paper, the mathematical properties of the notion of tree projection are overviewed, and the complexity of the basic tree projection problem (of deciding the existence of a tree projection) is depicted. In more details, a game-theoretic characterization (in terms of the Robber and Captain game [15]) for tree projections is described, which also serves to provide simple arguments for the membership in NP of the tree projection problem. Eventually, the main ideas proposed in [14] and underlying the proof of NP-hardness of the tree projection problem are discussed.

About this result
This page is automatically generated and may contain information that is not correct, complete, up-to-date, or relevant to your search query. The same applies to every other page on this website. Please make sure to verify the information with EPFL's official sources.

Graph Chatbot

Chat with Graph Search

Ask any question about EPFL courses, lectures, exercises, research, news, etc. or try the example questions below.

DISCLAIMER: The Graph Chatbot is not programmed to provide explicit or categorical answers to your questions. Rather, it transforms your questions into API requests that are distributed across the various IT services officially administered by EPFL. Its purpose is solely to collect and recommend relevant references to content that you can explore to help you answer your questions.