Publication

Models of Evidence Integration in Rapid Decision Making Processes

Nicolas Marcille
2011
EPFL thesis
Abstract

Decision making is of crucial interest in many disciplines such as psychology, neuroscience, economics and machine learning. Binary perceptual decision theories relate to situations where an observer (or machine) is confronted with one of two possible noisy stimuli. For example, human readers have to decide whether a handwritten character is an n or a u; a trader has to decide whether to sell or to keep; a monkey has to decide whether dots on a screen are moving to the left or to the right. While engineering and economical decision theories focus on how to compute optimal decisions, psychology and neuroscience investigate the actual decision making process in humans and animals. Humans only need a fraction of a second to recognize objects. This astonishing speed is also evident in sports such as table tennis or soccer requiring rapid reactions to moving balls. In these tasks, the brain has to decide rapidly upon visual information available for only a hundred milliseconds or less. However, most experimental and theoretical work on decision making focuses on stationary paradigms and surprisingly few studies have taken the timing of the stimulus into account. Decisions about noisy stimuli require evidence integration over time. Traditionally, evidence integration and decision making are described as a one-stage process: a decision is made when evidence for the presence of a stimulus crosses a threshold. We will show that this model is incompatible with psychophysical experiments on feature fusion, where two visual stimuli are presented in rapid succession. Paradoxically, the second stimulus biases decisions more strongly than the first one, contrary to predictions of one-stage models and intuition. We present a two-stage model where sensory information is integrated and buffered before it starts driving the diffusion process.

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Related concepts (34)
Decision-making
In psychology, decision-making (also spelled decision making and decisionmaking) is regarded as the cognitive process resulting in the selection of a belief or a course of action among several possible alternative options. It could be either rational or irrational. The decision-making process is a reasoning process based on assumptions of values, preferences and beliefs of the decision-maker. Every decision-making process produces a final choice, which may or may not prompt action.
Decision theory
Decision theory (or the theory of choice; not to be confused with choice theory) is a branch of applied probability theory and analytic philosophy concerned with the theory of making decisions based on assigning probabilities to various factors and assigning numerical consequences to the outcome. There are three branches of decision theory: Normative decision theory: Concerned with the identification of optimal decisions, where optimality is often determined by considering an ideal decision-maker who is able to calculate with perfect accuracy and is in some sense fully rational.
Decision tree
A decision tree is a decision support hierarchical model that uses a tree-like model of decisions and their possible consequences, including chance event outcomes, resource costs, and utility. It is one way to display an algorithm that only contains conditional control statements. Decision trees are commonly used in operations research, specifically in decision analysis, to help identify a strategy most likely to reach a goal, but are also a popular tool in machine learning.
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