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Linear programming (LP), also called linear optimization, is a method to achieve the best outcome (such as maximum profit or lowest cost) in a mathematical model whose requirements are represented by linear relationships. Linear programming is a special case of mathematical programming (also known as mathematical optimization). More formally, linear programming is a technique for the optimization of a linear objective function, subject to linear equality and linear inequality constraints.
In mathematics, linear maps form an important class of "simple" functions which preserve the algebraic structure of linear spaces and are often used as approximations to more general functions (see linear approximation). If the spaces involved are also topological spaces (that is, topological vector spaces), then it makes sense to ask whether all linear maps are continuous. It turns out that for maps defined on infinite-dimensional topological vector spaces (e.g.
In algebra, a quadratic equation () is any equation that can be rearranged in standard form as where x represents an unknown value, and a, b, and c represent known numbers, where a ≠ 0. (If a = 0 and b ≠ 0 then the equation is linear, not quadratic.) The numbers a, b, and c are the coefficients of the equation and may be distinguished by respectively calling them, the quadratic coefficient, the linear coefficient and the constant coefficient or free term.