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Spatial sound rendering methods that use B-format have moved from static to signal-dependent, making B-format signal analysis a crucial part of B-format decoders. In the established B-format signal analysis methods, the acquired sound field is commonly modeled in terms of a single plane wave and diffuse sound, or in terms of two plane waves. We present a B-format analysis method that models the sound field with two direct sounds and diffuse sound, and computes the three components' powers and direct sound directions as a function of time and frequency. We show the effectiveness of the proposed method with experiments using artificial and realistic signals.
Stefano Coda, Stephan Brunner, Justin Richard Ball, Gabriele Merlo, Aylwin Iantchenko