Concept

Ape Escape

Summary
Ape Escape is a series of video games developed primarily by Japan Studio and published by Sony Computer Entertainment, starting with Ape Escape for PlayStation in 1999. The series incorporates ape-related humour, unique gameplay, and a wide variety of pop culture references. The first game in the series is the first game to have made the DualShock or Dual Analog controller mandatory. Ape Escape (video game)Ape Escape 2 and Ape Escape 3 The game was developed in 1998 under the name Sarugetchu, and was the first game to explicitly require the DualShock controller. The game was a success, going Platinum, entering the Greatest Hits series in the US, and entered the "Best Of" releases in Japan. It was reviewed positively, and was compared to games such as Super Mario 64. Ape Escape 2001 was released in 2001. It is the first game in the series to have been developed for PlayStation 2. The next year, Ape Escape 2 was developed by Sony and published in Japan in 2002 and in Europe and North America in 2003. In 2003, SCEI worked on a multiplayer party game and the sequel to Piposaru 2001. Ape Escape: Pumped & Primed was released in Japan through Sony Computer Entertainment Inc. and the US through Ubisoft in 2004. Ape Escape: On the Loose, a remake of the original game was released globally as one of the launch games for the PlayStation Portable. In 2005, Ape Academy (also known as Ape Escape Academy) was released for the PlayStation Portable. Eye Toy: Monkey Mania was a party game inspired by Mario Party which was only released in Europe and Japan. In mid-2005, Ape Escape 3 was released to positive critical reception. After the release of Ape Escape 3, Sony Computer Entertainment Europe showed interest in publishing Ape Academy 2 and Ape Escape: Million Monkeys; however, Sony Computer Entertainment America showed more interest in developing its own game. Ape Academy 2 was released in 2006 for the PlayStation Portable to mixed success and sold very well in Japan, entering the "Best of" category, but failed to perform well in Europe, due to Sony focusing on Million Monkeys.
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