Smite is a 2014 free-to-play, third-person multiplayer online battle arena (MOBA) video game developed and published by Hi-Rez Studios for Microsoft Windows, Xbox One, PlayStation 4, Nintendo Switch, and Amazon Luna. In Smite, players control a god, goddess or other mythological figure and take part in team-based combat, using their abilities and tactics against other player-controlled gods and non-player-controlled minions. The game has multiple player versus player (PVP) modes, many playable characters, and has a successful esports scene with multiple tournaments, including the annual million-dollar Smite World Championship. Smite features many different game modes with the largest being Conquest. Players can choose between Training (vs AI), Custom, Co-Op (with clan/friends), Normal and Ranked play styles. From there, they can choose between a variety of standard game modes. Special event games with unique rules like unlimited gold are also often introduced. At the beginning of each match, players select a god or other mythological figure to play as. Currently, players can choose between a large variety of characters from different pantheons including, but not limited to, Babylonian, Celtic, Chinese, Egyptian, Greek, Hindu, Japanese, Norse, Polynesian, Mayan, Aztec, Slavic and Yoruba. The characters of King Arthur's legends (referred to as the Arthurian pantheon in-game) and the Cthulhu Mythos (referred to as the pantheon of the Great Old Ones) are also considered pantheons in this video game. Each character is classified as one of the following classes: Assassin, Guardian, Hunter, Mage, or Warrior. Unless otherwise stated, two players on the same team cannot choose the same character (in competitive modes and those using a Draft pick method, each player must use a different character). Successful team configurations typically feature a well-rounded team following standard RPG raid configurations (tank, healer, physical/magical damage) during god selection.