A debugger or debugging tool is a computer program used to test and debug other programs (the "target" program). The main use of a debugger is to run the target program under controlled conditions that permit the programmer to track its execution and monitor changes in computer resources that may indicate malfunctioning code. Typical debugging facilities include the ability to run or halt the target program at specific points, display the contents of memory, CPU registers or storage devices (such as disk drives), and modify memory or register contents in order to enter selected test data that might be a cause of faulty program execution.
The code to be examined might alternatively be running on an instruction set simulator (ISS), a technique that allows great power in its ability to halt when specific conditions are encountered, but which will typically be somewhat slower than executing the code directly on the appropriate (or the same) processor. Some debuggers offer two modes of operation, full or partial simulation, to limit this impact.
A "trap" occurs when the program cannot normally continue because of a programming bug or invalid data. For example, the program might have tried to use an instruction not available on the current version of the CPU or attempted to access unavailable or protected memory. When the program "traps" or reaches a preset condition, the debugger typically shows the location in the original code if it is a source-level debugger or symbolic debugger, commonly now seen in integrated development environments. If it is a low-level debugger or a machine-language debugger it shows the line in the disassembly (unless it also has online access to the original source code and can display the appropriate section of code from the assembly or compilation).
Typically, debuggers offer a query processor, a symbol resolver, an expression interpreter, and a debug support interface at its top level.
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Mettre en pratique les bases de la programmation vues au semestre précédent. Développer un logiciel structuré. Méthode de debug d'un logiciel. Introduction à la programmation scientifique. Introductio
The aim of this course is to provide the background in scientific computing. The class includes a brief introduction to basic programming in c++, it then focus on object oriented programming and c++ s
Learn the concepts, tools and API's that are needed to debug, test, optimize and parallelize a scientific application on a cluster from an existing code or from scratch. Both OpenMP (shared memory) an
In computer programming and software development, debugging is the process of finding and resolving bugs (defects or problems that prevent correct operation) within computer programs, software, or systems. Debugging tactics can involve interactive debugging, control flow analysis, unit testing, integration testing, , monitoring at the application or system level, memory dumps, and profiling. Many programming languages and software development tools also offer programs to aid in debugging, known as debuggers.
PL/I (Programming Language One, pronounced piː_ɛl_wʌn and sometimes written PL/1) is a procedural, imperative computer programming language initially developed by IBM. The PL/1 ANSI standard, X3.53-1976, was published in 1976. It is designed for scientific, engineering, business and system programming. It has been in continuous use by academic, commercial and industrial organizations since it was introduced in the 1960s. PL/I's main domains are data processing, numerical computation, scientific computing, and system programming.
The GNU Debugger (GDB) is a portable debugger that runs on many Unix-like systems and works for many programming languages, including Ada, Assembly, C, C++, D, Fortran, Go, Objective-C, OpenCL C, Modula-2, Pascal, Rust, and partially others. GDB was first written by Richard Stallman in 1986 as part of his GNU system, after his GNU Emacs was "reasonably stable". GDB is free software released under the GNU General Public License (GPL). It was modeled after the DBX debugger, which came with Berkeley Unix distributions.
The paper presents a novel method to verify and debug gate-level arithmetic circuits implemented in Galois Field arithmetic. The method is based on forward reduction of the specification polynomials o
IEEE2018
Statically typed languages verify programs at compile-time. As a result many programming mistakes are detected at an early stage of development. A programmer does not have to specify types for every s
Statically-typed languages offer type systems that are less and less comprehensible for programmers as the language grows in complexity. In this paper, we present a type debugger, a tool that enables