In the client–server model, server-side refers to programs and operations that run on the server. This is in contrast to client-side programs and operations which run on the client.
"Server-side software" refers to a computer application, such as a web server, that runs on remote server hardware, reachable from a user's local computer, smartphone, or other device. Operations may be performed server-side because they require access to information or functionality that is not available on the client, or because performing such operations on the client side would be slow, unreliable, or insecure.
Client and server programs may be commonly available ones such as free or commercial web servers and web browsers, communicating with each other using standardized protocols. Or, programmers may write their own server, client, and communications protocol which can only be used with one another.
Server-side operations include both those that are carried out in response to client requests, and non-client-oriented operations such as maintenance tasks.
In a computer security context, server-side vulnerabilities or attacks refer to those that occur on a server computer system, rather than on the client side, or in between the two. For example, an attacker might exploit an SQL injection vulnerability in a web application in order to maliciously change or gain unauthorized access to data in the server's database. Alternatively, an attacker might break into a server system using vulnerabilities in the underlying operating system and then be able to access database and other files in the same manner as authorized administrators of the server.
In the case of distributed computing projects such as SETI@home and the Great Internet Mersenne Prime Search, while the bulk of the operations occur on the client side, the servers are responsible for coordinating the clients, sending them data to analyze, receiving and storing results, providing reporting functionality to project administrators, etc.