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Related lectures (31)
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Triangle Meshes: Ray Tracing and Spatial Data Structures
Delves into Phong Lighting, deepfake technology, triangle meshes, and spatial data structures for ray tracing.
Topology of Riemann Surfaces
Covers the topology of Riemann surfaces and the concept of triangulation using finitely many triangles.
Bezier Curves II
Covers Bezier curves, de Casteljau Algorithm, properties, derivatives, splines, and end-points.
Involutes and Bezier Curves
Explores involutes and Bezier curves, essential in computer-aided design.
Radiation Impedance of Piston on Screen
Explores the radiation impedance of a piston on a screen using COMSOL Multiphysics, focusing on resistance, mass, and impedance expressions.
Bezier Curves: Control Points and Regularity
Explores Bezier curves, emphasizing control points and curve regularity.
Geometry and Meshing
Covers the basics of geometry modeling and meshing for numerical flow simulation, including mesh quality metrics and different meshing algorithms.
Parametric Curves: Basics and Applications
Covers the basics of parametric curves, including straight lines, quadratic curves, Bézier curves, and cubic curves.
Tessellation: SMLM Data Analysis
Explores tessellation for SMLM data analysis, covering Voronoi segmentation and colocalization principles, applications in various fields, and integration of quantification methods.
Catalan Numbers: Theory and Applications
Explores Catalan numbers in cutting polygons, parenthesis structures, and Dyck paths.