Anti-submarine warfareAnti-submarine warfare (ASW, or in the older form A/S) is a branch of underwater warfare that uses surface warships, aircraft, submarines, or other platforms, to find, track, and deter, damage, or destroy enemy submarines. Such operations are typically carried out to protect friendly shipping and coastal facilities from submarine attacks and to overcome blockades. Successful ASW operations typically involved a combination of sensor and weapon technologies, along with effective deployment strategies and sufficiently trained personnel.
Hedgehog (weapon)The Hedgehog (also known as an Anti-Submarine Projector) was a forward-throwing anti-submarine weapon that was used primarily during the Second World War. The device, which was developed by the Royal Navy, fired up to 24 spigot mortars ahead of a ship when attacking a U-boat. It was deployed on convoy escort warships such as destroyers and corvettes to supplement the depth charges.
Anti-submarine weaponAn anti-submarine weapon (ASW) is any one of a number of devices that are intended to act against a submarine and its crew, to destroy (sink) the vessel or reduce its capability as a weapon of war. In its simplest sense, an anti-submarine weapon is usually a projectile, missile or bomb that is optimized to destroy submarines. Prior to about 1890, naval weapons were only used against surface shipping. With the rise of the military submarine after this time, countermeasures were considered for use against them.
Depth chargeA depth charge is an anti-submarine warfare (ASW) weapon. It is intended to destroy a submarine by being dropped into the water nearby and detonating, subjecting the target to a powerful and destructive hydraulic shock. Most depth charges use high explosive charges and a fuze set to detonate the charge, typically at a specific depth. Depth charges can be dropped by ships, patrol aircraft, and helicopters. Depth charges were developed during World War I, and were one of the first viable methods of attacking a submarine underwater.
Anti-submarine missileAn anti-submarine missile is a standoff anti-submarine weapon. Often a variant of anti-ship missile designs, an anti-submarine systems typically use a jet or rocket engine, to deliver an explosive warhead aimed directly at a submarine, a depth charge, or a homing torpedo that is carried from a launch ship, or other platform, to the vicinity of a target. Depth charges were the earliest weapons designed for use by ships against submerged submarines. These explosives were initially dropped as the ship moved over the presumed location of a submarine.
Battle of the AtlanticThe Battle of the Atlantic, the longest continuous military campaign in World War II, ran from 1939 to the defeat of Nazi Germany in 1945, covering a major part of the naval history of World War II. At its core was the Allied naval blockade of Germany, announced the day after the declaration of war, and Germany's subsequent counter-blockade. The campaign peaked from mid-1940 through to the end of 1943.
SonarSonar (sound navigation and ranging or sonic navigation and ranging) is a technique that uses sound propagation (usually underwater, as in submarine navigation) to navigate, measure distances (ranging), communicate with or detect objects on or under the surface of the water, such as other vessels. "Sonar" can refer to one of two types of technology: passive sonar means listening for the sound made by vessels; active sonar means emitting pulses of sounds and listening for echoes.
DestroyerIn naval terminology, a destroyer is a fast, maneuverable, long-endurance warship intended to escort larger vessels in a fleet, convoy, or battle group and defend them against powerful short-range attackers. They were originally developed in 1885 by Fernando Villaamil for the Spanish Navy as a defense against torpedo boats, and by the time of the Russo-Japanese War in 1904, these "torpedo boat destroyers" (TBDs) were "large, swift, and powerfully armed torpedo boats designed to destroy other torpedo boats".
Naval mineA naval mine is a self-contained explosive device placed in water to damage or destroy surface ships or submarines. Unlike depth charges, mines are deposited and left to wait until they are triggered by the approach of, or contact with, any vessel or a particular vessel type, akin to anti-infantry or anti-vehicle mines. Naval mines can be used offensively, to hamper enemy shipping movements or lock vessels into a harbour; or defensively, to protect friendly vessels and create "safe" zones.