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We describe a cell processor implementation of Pollard’s rho method to solve discrete logarithms in groups of elliptic curves over prime fields. The implementation was used on a cluster of PlayStation 3 game consoles to set a new record. We present in deta ...
In this paper, we analyze the 6T SRAM cell failures caused by temperature and supply voltage variations, and we explore the design of robust SRAM cells for high temperature operation. This integral SRAM reliability study is performed using 180nm SOI CMOS p ...
Nowadays, the most popular public-key cryptosystems are based on either the integer factorization or the discrete logarithm problem. The feasibility of solving these mathematical problems in practice is studied and techniques are presented to speed-up the ...
Historically, hardware acceleration technologies have either been application-specific, therefore lacking in flexibility, or fully programmable, thereby suffering from notable inefficiencies on an application-by-application basis. To address the growing ne ...
Institute of Electrical and Electronics Engineers2013
The increase of components density in advanced microelectronics is practically dictated by the device size and the achievable pitch between the devices. Scaling down dimensions of devices and progress in the circuit design allowed following Moore's law dur ...
With process technology providing more and more transistors per chip, still following Moore's \law", processor designers have used a number of techniques to make those transistors useful. Lately they have started placing multiple processor cores on each ch ...
In this article we describe the use of a standard game console joystick, namely the Nintendo Wiimote, for controlling a HOAP-2 humanoid robot. We give a short overview on the use of tangible user interfaces, followed by the description of the used game con ...
In this work, we propose new ways to learn pose and motion priors models and show that they can be used to increase the performance of 3D body tracking algorithms, resulting in very realistic motions under very challenging conditions. We first explored an ...
The expansion of 3D real-time simulations (3DRTS) into millions of homes together with the technical progress of computers hardware force to approach software developments for 3DRTS from different perspectives. From an historical standpoint, 3DRTS started ...
Current simulation-sampling techniques construct accurate model state for each measurement by continuously warming large microarchitectural structures (e.g., caches and the branch predictor) while functionally simulating the billions of instructions betwee ...