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Reusing structural components has potential to reduce environmental impacts of building structures because it reduces new material use, energy consumption, and waste. When designing structures through reuse, available element characteristics become a desig ...
This paper studies an aggregate ride-hail market in which two platforms compete with each other, as well as with transit, under different supply and regulatory conditions. The duopoly is built on a general market equilibrium model that explicitly character ...
We study asymmetric zero-range processes on Z with nearest-neighbour jumps and site disorder. The jump rate of particles is an arbitrary but bounded nondecreasing function of the number of particles. We prove quenched strong local equilibrium at subcritica ...
We address online bandit learning of Nash equilibria in multi-agent convex games. We propose an algorithm whereby each agent uses only obtained values of her cost function at each joint played action, lacking any information of the functional form of her c ...
This paper tackles the problem of adversarial examples from a game theoretic point of view. We study the open question of the existence of mixed Nash equilibria in the zero-sum game formed by the attacker and the classifier. While previous works usually al ...
The aggregators are intermediary players at the distribution system level. They manage the financial transactions of resources such as micro-turbines (MTs), photo-voltaic (PV) production systems, flexible demands (FDs), and must-run demands (MDs) in the en ...
Cross-validation is commonly used to select the recommendation algorithms that will generalize best on yet unknown data. Yet, in many situations the available dataset used for cross-validation is scarce and the selected algorithm might not be the best suit ...
We consider a repeated sequential game between a learner, who plays first, and an opponent who responds to the chosen action. We seek to design strategies for the learner to successfully interact with the opponent. While most previous approaches consider k ...
In this paper, we introduce a model of a financial market as a multiagent repeated game where the players are market makers. We formalize the concept of market making and the parameters of the game. Our main contribution is a framework that combines game t ...
We formulate the novel class of contextual games, a type of repeated games driven by contextual information at each round. By means of kernel-based regularity assumptions, we model the correlation between different contexts and game out- comes and propose ...