In geometry, a uniform tiling is a tessellation of the plane by regular polygon faces with the restriction of being vertex-transitive.
Uniform tilings can exist in both the Euclidean plane and hyperbolic plane. Uniform tilings are related to the finite uniform polyhedra which can be considered uniform tilings of the sphere.
Most uniform tilings can be made from a Wythoff construction starting with a symmetry group and a singular generator point inside of the fundamental domain. A planar symmetry group has a polygonal fundamental domain and can be represented by the group name represented by the order of the mirrors in sequential vertices.
A fundamental domain triangle is (p q r), and a right triangle (p q 2), where p, q, r are whole numbers greater than 1. The triangle may exist as a spherical triangle, a Euclidean plane triangle, or a hyperbolic plane triangle, depending on the values of p, q and r.
There are a number of symbolic schemes for naming these figures, from a modified Schläfli symbol for right triangle domains: (p q 2) → {p, q}. The Coxeter-Dynkin diagram is a triangular graph with p, q, r labeled on the edges. If r = 2, the graph is linear since order-2 domain nodes generate no reflections. The Wythoff symbol takes the 3 integers and separates them by a vertical bar (|). If the generator point is off the mirror opposite a domain node, it is given before the bar.
Finally tilings can be described by their vertex configuration, the sequence of polygons around each vertex.
All uniform tilings can be constructed from various operations applied to regular tilings. These operations as named by Norman Johnson are called truncation (cutting vertices), rectification (cutting vertices until edges disappear), and cantellation (cutting edges). Omnitruncation is an operation that combines truncation and cantellation. Snubbing is an operation of alternate truncation of the omnitruncated form. (See Uniform polyhedron#Wythoff construction operators for more details.
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In hyperbolic geometry, a uniform hyperbolic tiling (or regular, quasiregular or semiregular hyperbolic tiling) is an edge-to-edge filling of the hyperbolic plane which has regular polygons as faces and is vertex-transitive (transitive on its vertices, isogonal, i.e. there is an isometry mapping any vertex onto any other). It follows that all vertices are congruent, and the tiling has a high degree of rotational and translational symmetry.
In geometry, the truncated hexagonal tiling is a semiregular tiling of the Euclidean plane. There are 2 dodecagons (12-sides) and one triangle on each vertex. As the name implies this tiling is constructed by a truncation operation applies to a hexagonal tiling, leaving dodecagons in place of the original hexagons, and new triangles at the original vertex locations. It is given an extended Schläfli symbol of t{6,3}. Conway calls it a truncated hextille, constructed as a truncation operation applied to a hexagonal tiling (hextille).
In geometry, the truncated trihexagonal tiling is one of eight semiregular tilings of the Euclidean plane. There are one square, one hexagon, and one dodecagon on each vertex. It has Schläfli symbol of tr{3,6}. There is only one uniform coloring of a truncated trihexagonal tiling, with faces colored by polygon sides. A 2-uniform coloring has two colors of hexagons. 3-uniform colorings can have 3 colors of dodecagons or 3 colors of squares.
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