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We define texture mapping as an optimization problem for which the goal of preserving the maximum amount of information in the mapped texture. We derive a solution that is optimal in the least-squares sense and that corresponds to the pseudo-inverse of a r ...
The evolution of technologies makes surveying accessible to a broader community of professionals and students. Therefore, teaching geomatics is a continuous challenge. This article presents an original pedagogical approach based on a teaching unit gatherin ...
A method for screen-space voxel ray-casting of scenes on a whole screen. The method comprises providing a graphics card; rendering seamlessly any one of the following list of primitives containing at least polygons, voxels; using a GPU pipeline of the grap ...
We present a new approach for spatial interpolation of experimental raindrop size distribution (DSD) spectra. The DSD is fundamental to the study and understanding of precipitation and its monitoring and modelling. It is measured insitu using disdrometers ...
We present an efficient method for importance sampling the product of multiple functions. Our algorithm computes a quick approximation of the product on-the-fly, based on hierarchical representations of the Local maxima and averages of the individual terms ...
We propose a semi-direct monocular visual odometry algorithm that is precise, robust, and faster than current state-of-the-art methods. The semi-direct approach eliminates the need of costly feature extraction and robust matching techniques for motion esti ...
Several recent studies identify the memory system as the most frequent source of hardware failures in commercial servers. Techniques to protect the memory system from failures must continue to service memory requests, despite hardware failures. Furthermore ...
This paper investigates rendering glittery surfaces, ones which exhibit shifting random patterns of glints as the surface or viewer moves. It applies both to dramatically glittery surfaces that contain mirror-like flakes and also to rough surfaces that exh ...
We define texture mapping as an optimization problem for which the goal of preserving the maximum amount of information in the mapped texture. We derive a solution that is optimal in the least-squares sense and that corresponds to the pseudo-inverse of a ...
The use of Complex Fenestration Systems (CFS) within buildings can contribute to a significant reduction of cooling loads by the way of two assets: the redirection of daylight and the shading of sunrays. In order to back-up these features, daylight perform ...
EPFL Solar Energy and Building Physics Laboratory (LESO-PB)2013