1982 was the peak year for the golden age of arcade video games as well as the second generation of video game consoles. Many games were released that would spawn franchises, or at least sequels, including Dig Dug, Pole Position, Mr. Do!, Zaxxon, Q*bert, Time Pilot and Pitfall! The year's highest-grossing video game was Namco's arcade game Pac-Man, for the third year in a row, while the year's best-selling home system was the Atari 2600 (Atari VCS). Additional game consoles added to a crowded market, notably the ColecoVision and Atari 5200. Troubles at Atari late in the year triggered the video game crash of 1983.
The US arcade video game market is worth 4.3billion,equivalentto adjusted for inflation.
The US home video game market is worth 3.8billion,equivalentto adjusted for inflation.
The Japanese home video game market is approaching ¥300 billion, equivalent to $ adjusted for inflation.
The highest-grossing arcade game of 1982 was Pac-Man, which had accumulated a total revenue of worldwide ( adjusted for inflation) by 1982.
In Japan, the following titles were the highest-grossing arcade video games of 1982, according to the annual Game Machine chart.
In the United States, the following titles were the highest-grossing arcade games of 1982, according to RePlay and Cash Box magazines and the Amusement & Music Operators Association (AMOA).
The following table lists the top-grossing titles of each month in 1982, according to the RePlay and Play Meter charts.
The following titles were 1982's best-selling home video games.
December 27 – Starcade, a video game television game show, debuts on TBS in the United States.
Electronic Games holds the third Arcade Awards, for games released during 1980–1981. Pac-Man wins the best arcade game award, Asteroids (Atari VCS) wins the best console game award, and Star Raiders (Atari 8-bit family) wins the best computer game award.
Pac-Man wins the Video Software Dealers Association's VSDA Award for Best Videogame.
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A personal computer game, also known as computer game or abbreviated PC game, is a electronic game played on a personal computer (PC) and form of video game. They are defined by the open platform nature of PC systems. Mainframe and minicomputer games are a precursor to personal computer games. Home computer games became popular following the video game crash of 1983, leading to the era of the "bedroom coder". In the 1990s, PC games lost mass market traction to console games on the fifth generation such as the Sega Saturn, Nintendo 64 and PlayStation.
is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division for the development of both arcade games and home video games, Sega Games, has existed in its current state since 2020; from 2015 to that point, the two had made up separate entities known as Sega Games and Sega Interactive Co., Ltd. Sega is a subsidiary of Sega Sammy Holdings.
An arcade video game takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-operated or accept other means of payment, housed in an arcade cabinet, and located in amusement arcades alongside other kinds of arcade games. Until the early 2000s, arcade video games were the largest and most technologically advanced segment of the video game industry.