Pattern matchingIn computer science, pattern matching is the act of checking a given sequence of tokens for the presence of the constituents of some pattern. In contrast to pattern recognition, the match usually has to be exact: "either it will or will not be a match." The patterns generally have the form of either sequences or tree structures. Uses of pattern matching include outputting the locations (if any) of a pattern within a token sequence, to output some component of the matched pattern, and to substitute the matching pattern with some other token sequence (i.
InterixInterix was an optional, POSIX-conformant Unix subsystem for Windows NT operating systems. Interix was a component of Windows Services for UNIX, and a superset of the Microsoft POSIX subsystem. Like the POSIX subsystem, Interix was an environment subsystem for the NT kernel. It included numerous open source utility software programs and libraries. Interix was originally developed and sold as OpenNT until purchased by Microsoft in 1999. Interix versions 5.2 and 6.
RexxRexx (Restructured Extended Executor) is a programming language that can be interpreted or compiled. It was developed at IBM by Mike Cowlishaw. It is a structured, high-level programming language designed for ease of learning and reading. Proprietary and open source Rexx interpreters exist for a wide range of computing platforms; compilers exist for IBM mainframe computers. Rexx is a full language that can be used as a scripting, macro language, and application development language.
Stream (computing)In computer science, a stream is a sequence of data elements made available over time. A stream can be thought of as items on a conveyor belt being processed one at a time rather than in large batches. Streams are processed differently from batch data – normal functions cannot operate on streams as a whole, as they have potentially unlimited data, and formally, streams are codata (potentially unlimited), not data (which is finite).
ConcatenationIn formal language theory and computer programming, string concatenation is the operation of joining character strings end-to-end. For example, the concatenation of "snow" and "ball" is "snowball". In certain formalisations of concatenation theory, also called string theory, string concatenation is a primitive notion. In many programming languages, string concatenation is a binary infix operator, and in some it is written without an operator.