Internetworking is the practice of interconnecting multiple computer networks, such that any pair of hosts in the connected networks can exchange messages irrespective of their hardware-level networking technology. The resulting system of interconnected networks are called an internetwork, or simply an internet.
The most notable example of internetworking is the Internet, a network of networks based on many underlying hardware technologies. The Internet is defined by a unified global addressing system, packet format, and routing methods provided by the Internet Protocol.
The term internetworking is a combination of the components inter (between) and networking. An earlier term for an internetwork is catenet, a short-form of (con)catenating networks.
Internetworking started as a way to connect disparate types of networking technology, but it became widespread through the developing need to connect two or more local area networks via some sort of wide area network.
The first international heterogenous resource sharing network was the 1973 interconnection of the ARPANET with early British academic networks through the computer science department at University College London (UCL). In the ARPANET, the network elements used to connect individual networks were called gateways, but the term has been deprecated in this context, because of possible confusion with functionally different devices. By 1973-4, researchers in the United States, the United Kingdom and France had worked out an approach to internetworking where the differences between network protocols were hidden by using a common internetwork protocol, and instead of the network being responsible for reliability, as in the ARPANET, the hosts became responsible, as demonstrated in the CYCLADES network. Research at the National Physical Laboratory in the United Kingdom confirmed establishing a common host protocol would be more reliable and efficient. The ARPANET connection to UCL later evolved into SATNET.
This page is automatically generated and may contain information that is not correct, complete, up-to-date, or relevant to your search query. The same applies to every other page on this website. Please make sure to verify the information with EPFL's official sources.
A computer network is a set of computers sharing resources located on or provided by network nodes. Computers use common communication protocols over digital interconnections to communicate with each other. These interconnections are made up of telecommunication network technologies based on physically wired, optical, and wireless radio-frequency methods that may be arranged in a variety of network topologies. The nodes of a computer network can include personal computers, servers, networking hardware, or other specialized or general-purpose hosts.
In telecommunications, packet switching is a method of grouping data into packets that are transmitted over a digital network. Packets are made of a header and a payload. Data in the header is used by networking hardware to direct the packet to its destination, where the payload is extracted and used by an operating system, application software, or higher layer protocols. Packet switching is the primary basis for data communications in computer networks worldwide.
Internetworking is the practice of interconnecting multiple computer networks, such that any pair of hosts in the connected networks can exchange messages irrespective of their hardware-level networking technology. The resulting system of interconnected networks are called an internetwork, or simply an internet. The most notable example of internetworking is the Internet, a network of networks based on many underlying hardware technologies. The Internet is defined by a unified global addressing system, packet format, and routing methods provided by the Internet Protocol.
The purpose of this teaching lab is to put together all the concepts learned during the course into electrical energy by the implementation of an islanded production unit. The number of places is limi
Covers the requirements and functions of a telecommand system in spacecraft, including uploading programs and controlling spacecraft operations.
, , ,
In networks that perform linear network coding, an intermediate network node may receive a much larger number of linear equations of the source symbols than the number of messages it needs to send. Fo
One of the major trends in the evolution of current corporate networking is an increasing need for high performance long distance communications. Provided as an alternative to leased lines networks, v