The architecture of Windows NT, a line of operating systems produced and sold by Microsoft, is a layered design that consists of two main components, user mode and kernel mode. It is a preemptive, reentrant multitasking operating system, which has been designed to work with uniprocessor and symmetrical multiprocessor (SMP)-based computers. To process input/output (I/O) requests, it uses packet-driven I/O, which utilizes I/O request packets (IRPs) and asynchronous I/O. Starting with Windows XP, Microsoft began making 64-bit versions of Windows available; before this, there were only 32-bit versions of these operating systems.
Programs and subsystems in user mode are limited in terms of what system resources they have access to, while the kernel mode has unrestricted access to the system memory and external devices. Kernel mode in Windows NT has full access to the hardware and system resources of the computer. The Windows NT kernel is a hybrid kernel; the architecture comprises a simple kernel, hardware abstraction layer (HAL), drivers, and a range of services (collectively named Executive), which all exist in kernel mode.
User mode in Windows NT is made of subsystems capable of passing I/O requests to the appropriate kernel mode device drivers by using the I/O manager. The user mode layer of Windows NT is made up of the "Environment subsystems", which run applications written for many different types of operating systems, and the "Integral subsystem", which operates system-specific functions on behalf of environment subsystems. The kernel mode stops user mode services and applications from accessing critical areas of the operating system that they should not have access to.
The Executive interfaces, with all the user mode subsystems, deal with I/O, object management, security and process management. The kernel sits between the hardware abstraction layer and the Executive to provide multiprocessor synchronization, thread and interrupt scheduling and dispatching, and trap handling and exception dispatching.