Concept

Mage: The Ascension

Summary
Mage: The Ascension is a role-playing game based in the World of Darkness, and was published by White Wolf Game Studio in 1993. The characters portrayed in the game are referred to as mages, and are capable of feats of magic. Magic in Mage is subjective rather than objective as it incorporates a diverse range of ideas and mystical practices as well as science and religion. A mage's ability to change reality is based on what they believe rather than an objective or static system of magic. In that regard, most mages do not resemble typical fantasy wizards. Mage was influenced by then White Wolf game Ars Magica, but the two games have different settings and premises. Similarly, White Wolf released Mage: The Awakening in 2005 for the new World of Darkness series. The new game features some of the same game mechanics but uses a substantially different premise and setting as well. History Following the release of Vampire: The Masquerade, White Wolf Publishi
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