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One crucial task for e-commerce systems is to help buyers find products that not only satisfy their preferences but also reduce their search effort. Usually the amount of available products is far beyond the upper limit that any individual could process by ...
Association for Computing Machinery, New York, NY 10036-5701, United States2005
The main problem targeted by this research is the lack of flexibility of virtual objects within a Virtual Environment. Virtual objects are difficult to re-use in applications or contexts different from the ones they were designed for. This refers mainly to ...
Exploratory search over a collection often requires users to iteratively apply a variety of strategies, such as searching for more general or more specific concepts in reaction to the information they encounter. Rich semantic models, such as WordNet, are p ...
Speech-based command interfaces are becoming more and more common in cars. Applications include automatic dialog systems for hands-free phone calls as well as more advanced features such as navigation systems. However, interferences, such as speech from th ...
We present the results of an evaluation study in the framework of user interfaces for teleoperation of vehicles. We developed a virtual cockpit with haptic feedback provided by a Haptic Workstation™. Four alternative teleoperation interfaces were implement ...
Traditional speech recognition systems use Gaussian mixture models to obtain the likelihoods of individual phonemes, which are then used as state emission probabilities in hidden Markov models representing the words. In hybrid systems, the Gaussian mixture ...
Biometric authentication is a process of verifying an identity claim using a person's behavioral and physiological characteristics. This is in general a binary classification task because a system either accepts or rejects an identity claim. However, a bio ...
The paper is presenting a core idea of the research line, dedicated to tools and utilities for a more friendly information access. In order to make future multimedia systems smarter, new mechanisms for high-level data and user understanding need to be embe ...
Nowadays, computer interaction is mostly done using dedicated devices. But gestures are an easy mean of expression between humans that could be used to communicate with computers in a more natural manner. Most of the current research on hand gesture recogn ...
This chapter introduces the field of Mixed Reality that merges the real and virtual worlds seamlessly. To develop a Mixed Reality system, two fundamental problems should be addressed: tracking and user interface. Tracking in Mixed Reality is defined as the ...