XCOM (originally called X-COM) is a science fiction video game franchise featuring an elite international organization tasked with countering alien invasions of Earth. The series began with the strategy video game X-COM: UFO Defense created by Julian Gollop's Mythos Games and MicroProse in 1994. The original lineup by MicroProse included six published and at least two canceled games, as well as two novels. The X-COM series, in particular its original entry, achieved a sizable cult following and has influenced many other video games; including the creation of a number of clones, spiritual successors, and unofficial remakes.
A reboot series was published by 2K Games, beginning with the strategy video game XCOM: Enemy Unknown, developed by Firaxis Games and released in 2012 to critical and commercial success. It was followed by the prequel The Bureau: XCOM Declassified and the sequels XCOM 2 and XCOM: Chimera Squad.
X-COM series (1994–2001) XCOM series (2012–present)
{| class="wikitable"
|-
! scope="col" | Title
! scope="col" | Release
! scope="col" | Developer
! scope="col" | Publisher
|-
|style="background:#b3e6ff"|UFO: Enemy Unknown (a.k.a. X-COM: UFO Defense)
|
| Mythos GamesMicroProse
| MicroProse
|-
|style="background:#b3e6ff"|X-COM: Terror from the Deep
|
| MicroProse
| MicroProse
|-
|style="background:#b3e6ff"|X-COM: Apocalypse
|
| Mythos GamesMicroProse
| MicroProse
|-
|style="background:#b3e6ff"|X-COM: Interceptor
|
| MicroProse
| MicroProse
|-
|style="background:#b3e6ff"|X-COM: First Alien Invasion
|
| Hasbro Interactive
| Hasbro
|-
|style="background:#b3e6ff"|X-COM: Enforcer
|
| Hasbro Interactive
| Infogrames
|-
|style="background:#ffd9b3"| XCOM: Enemy Unknown
|
| Firaxis Games
| 2K Games
|-
|style="background:#ffd9b3"| The Bureau: XCOM Declassified(previously known as XCOM)
|
| Irrational Games2K Australia2K Marin
| 2K Games
|-
|style="background:#ffd9b3"| XCOM: Enemy Within (expansion of XCOM: Enemy Unknown)
|
| Firaxis Games
| 2K Games
|-
|style="background:#ffd9b3"| XCOM 2 (sequel to XCOM: Enemy Unknown)
|
| Firaxis Games
| 2K Games
|-
|style="background:#ffd9b3"| XCOM 2: War of the Chosen (expansion of XCOM 2)
|
| Firaxis Games
| 2K Games
|-
|style="background:#ffd9b3"| XCOM: Chimera Squad
|
| Firaxis Games
| 2K Games
|-
|style="background:#ffd9b3"| XCOM: Legends
|
| Iridium Starfish
| 2K Games
|}
UFO: Enemy UnknownX-COM: Terror from the DeepX-COM: ApocalypseX-COM: InterceptorX-COM (Email games)X-COM: EnforcerX-COM: Genesis and X-COM: Alliance
The X-COM core series consisted of four main games published by MicroProse: UFO: Enemy Unknown (also known as X-COM: UFO Defense, PC and Amiga in 1994, Sony PlayStation in 1995), X-COM: Terror from the Deep (PC in 1995, PlayStation in 1996), X-COM: Apocalypse (PC in 1997) and X-COM: Interceptor (PC in 1998).
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Strategy is a major video game genre that emphasizes thinking and planning over direct instant action in order to achieve victory. Although many types of video games can contain strategic elements, as a genre, strategy games are most commonly defined as those with a primary focus on high-level strategy, logistics and resource management. They are also usually divided into two main sub-categories: turn-based and real-time, but there are also many strategy cross/sub-genres that feature additional elements such as tactics, diplomacy, economics and exploration.
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