DH-414: Game design & prototypingThis course aims to present and discuss various game design methodologies that can be used to analyze and create projects based on interactivity and player engagement. It gives students the opportunit
ENG-411: Concurrent engineering of space missionsThe main objective of this course is to teach the students the fundamentals of concurrent engineering for space missions and systems. The course is built around a similar framework to that of the Euro
AR-301(h): Studio BA5 (Weinand)Le studio Weinand propose une approche du projet par le matériau et la construction. Spécialisé dans l'innovation en construction bois, le laboratoire IBOIS offre un contexte riche d'expériences et de
CS-305: Software engineeringThis course teaches the basics of modern software development: designing software, working in a team, writing good code, shipping software, and evolving software. It emphasizes building software that
ENV-547: Design of SIGCe cours traite de la réalisation d'outils SIG et porte sur l'approche méthodologique, l'environnement technologique et institutionnel, le design conceptuel et l'implémentation. La création d'un Web S
AR-401(t): Studio MA1 (Kueng & Caputo)La Vita è Bella engages with the question of how people appropriate their surroundings in the private and public sphere. How do we adopt and intervene in this world? By means of built interventions, 1
AR-301(t): Studio BA5 (Kueng et Caputo)La Vita è Bella engages with the question of how people appropriate their surroundings in the private and public sphere. How do we adopt and intervene in this world? By means of built interventions, 1
AR-401(f): Studio MA1 (FAR)L'architecture de l'aide humanitaire urbaine sera explorée à travers la conception d'espaces pour réfugiés répondant aux environnements urbains complexes du conflit en Syrie, en utilisant des approche