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The paper addresses the media-specific rate allocation problem in multipath networks. The streaming rate on each path is determined such that the end- to-end media distortion is minimized, when the receiving client aggregates packets received via multiple ...
Face is a well-known localized routing protocol for ad hoc and sensor networks which guarantees delivery of the message as long as a path exists between the source and the destination. This is achieved by employing a left/right hand rule to route the messa ...
We consider streaming video content over an overlay network of peer nodes. We propose a novel streaming strategy that is built on utility-based packet scheduling and proportional resource sharing in order to fight against free- riders. Each of the peers em ...
In this work we consider route planning for valuable delivery in an urban environment under the threat of ambushes in which a vehicle, starting from a depot, has to serve a set of predetermined destinations during the day. We provide a method to plan for h ...
For impulse-radio ultra-wide band (IR-UWB) networks without global synchronization, the first step for correct packet reception is packet detection and timing acquisition: Before recovering the payload of the packet, the destination must detect that the pa ...
Emerging pervasive wireless networks, pocket switched networks, Internet of things, vehicular networks and even sensor networks present very challenging communication circumstances. They might involve up to several hundreds of wireless devices with mobilit ...
We present a minimum spanning tree based energy aware multicast protocol (MSTEAM), which is a localized geographic multicast routing scheme designed for ad hoc and sensor networks. It uses locally-built minimum spanning trees (MST) as an efficient approxim ...
Wireless Mesh Networks (WMNs) are based on packet forwarding and therefore require efficient multi-hop protocols for their deployment. Toward this objective, we study the flow of packets through the network and using an analogy with fluid physics we classi ...
We investigate the problem of collaborative video streaming with Raptor network coding over overlay networks. We exploit path and source diversity, as well as basic processing capabilities of network nodes to increase the overall throughput and improve the ...
We propose a complete design for a scope limited, multi-hop broadcast middleware, which is adapted to the variability of the ad-hoc environment and works in unlimited ad-hoc networks such as a crowd in a city, or car passengers in a busy highway system. We ...