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In mobile teamwork environments two basic problems exist: how to discover someone based on a profile (skills, reputations) and how to assess that person’s “credibility” (trust). A lot of work has been done on the issues of collecting and ...
Several misbehavior detection and reputation systems have been proposed for mobile ad-hoc networks, relying on direct network observation mechanisms, so-called watchdogs. While these approaches have so far only been evaluated in simulations and restricted ...
The vast majority of the interactions in typical online communities nowadays is between complete strangers. In such settings reputation reporting and trust management models play a crucial role for proper functioning of those communities. A lot of work has ...
Some misbehavior detection and reputation systems in mobile ad-hoc networks rely on the dissemination of information of observed behavior, which makes them vulnerable to false accusations. This vulnerability could be removed by forbidding the dissemination ...
In mobile ad-hoc networks nodes need to cooperate to communicate, but there are many reasons for non-cooperation. Saving power or preventing other nodes from obstructing a service are merely selfish reasons for non-cooperation, whereas nodes may also activ ...