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Let G = (V, E) be a graph with n vertices and m >= 4n edges drawn in the plane. The celebrated Crossing Lemma states that G has at least Omega(m(3)/n(2)) pairs of crossing edges; or equivalently, there is an edge that crosses Omega(m(2)/n(2)) other edges. ...
We consider right angle crossing (RAC) drawings of graphs in which the edges are represented by polygonal arcs and any two edges can cross only at a right angle. We show that if a graph with n vertices admits a RAC drawing with at most 1 bend or 2 bends pe ...
This paper addresses the problem of the interpolation of 2-d spherical signals from non-uniformly sampled and noisy data. We propose a graph-based regularization algorithm to improve the signal reconstructed by local interpolation methods such as nearest n ...
A drawing of a graph in the plane is called a thrackle if every pair of edges meets precisely once, either at a common vertex or at a proper crossing. Let t(n) denote the maximum number of edges that a thrackle of n vertices can have. According to a 40 yea ...
A string graph is the intersection graph of a collection of continuous arcs in the plane. We show that any string graph with in edges can be separated into two parts of roughly equal size by the removal of O(m(3/4)root log m) vertices. This result is then ...
A novel framework for image inpainting is proposed, relying on graph-based diffusion processes. Depending on the construction of the graph, both flow-based and exemplar-based inpainting methods can be implemented by the same equations, hence providing a un ...
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The large-scale adoption of the Web 2.0 paradigm has revolutionized the way we interact with the Web today. End-users, so far mainly passive consumers of information are now becoming active information producers, creating, uploading, and commenting on all ...
Reinforcement Learning (RL) is an approach for training agent's behavior through trial-and-error interactions with a dynamic environment. An important problem of RL is that in large domains an enormous number of decisions are to be made. Hence, instead of ...
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In this paper, we analyze our graph-based approach for 2D and 3D object duplicate detection in still images. A graph model is used to represent the 3D spatial information of the object based on the features extracted from training images so that an explici ...
We present a structured Quantize-Map-and- Forward (QMF) scheme for cooperative communication over wireless networks, that employs LDPC ensembles for the node operations and message-passing algorithms for decoding. We demonstrate through extensive simulatio ...
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