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Grid cells in the entorhinal cortex (EC) encode an individual’s location in space, integrating both environmental and multisensory bodily cues. Notably, body-derived signals are also primary signals for the sense of self. While studies have demonstrated th ...
This paper introduces computational techniques to support architects and structural designers in the shaping of strut-and-tie networks in static equilibrium. Taking full advantage of geometry, these techniques build on the reciprocal diagrams of graphic st ...
The phenomenon of online dating via web and mobile phone applications involves several actors: graphical interfaces, developers, algorithmic systems for user matching, and users. These actors have been studied in parallel by the social sciences and by comp ...
EPFL2021
Normally, humans experience an 'I' as residing in one's body and as the agent of one's actions. In other words, the self is experienced as being inside the body (self-location), as having a body (self-identification), and as being able to control the perso ...
EPFL2020
This paper discusses the interactive design exploration of static equilibria using constraint-based graphic statics. Constraint-based graphic statics is a computerized framework improving the construction, the control and the capabilities of classical grap ...
Non-verbal communication (NVC) makes up about two-thirds of all communication between two people or between one speaker and a group of listeners. However, this fundamental aspect of communicating is mostly omitted in 3D social forums or virtual world orien ...
Springer Berlin Heidelberg2012
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Realistic body images (avatars) have been long utilized in virtual reality applications, and they are becoming increasingly used in Neuroscience and Neuroprosthetics fields. To elucidate monkeys' perception of avatars, we have measured reaction of two naiv ...
Simulating crowds in real time is a challenging problem that touches many different aspects of Computer Graphics: rendering, animation, path planning, behavior, etc. Our work has mainly focused on two particular aspects of real-time crowds: motion planning ...
The combination of low cost clusters and multicore processors lowers the barrier for accessing massive amounts of computing power. As computational sciences advance, the use of in silico simulations to complement in vivo experiments promises parallel progr ...
NAND flash is a key storage technology in modern computing systems. Without it, many devices would probably not exist today or would at least not benefit from as many features. The very large success of this technology motivated massive efforts to scale it ...