Frequency mixerIn electronics, a mixer, or frequency mixer, is an electrical circuit that creates new frequencies from two signals applied to it. In its most common application, two signals are applied to a mixer, and it produces new signals at the sum and difference of the original frequencies. Other frequency components may also be produced in a practical frequency mixer. Mixers are widely used to shift signals from one frequency range to another, a process known as heterodyning, for convenience in transmission or further signal processing.
Detector (radio)In radio, a detector is a device or circuit that extracts information from a modulated radio frequency current or voltage. The term dates from the first three decades of radio (1888-1918). Unlike modern radio stations which transmit sound (an audio signal) on an uninterrupted carrier wave, early radio stations transmitted information by radiotelegraphy. The transmitter was switched on and off to produce long or short periods of radio waves, spelling out text messages in Morse code.
SynthesizerA synthesizer (also spelled synthesiser) is an electronic musical instrument that generates audio signals. Synthesizers typically create sounds by generating waveforms through methods including subtractive synthesis, additive synthesis and frequency modulation synthesis. These sounds may be altered by components such as filters, which cut or boost frequencies; envelopes, which control articulation, or how notes begin and end; and low-frequency oscillators, which modulate parameters such as pitch, volume, or filter characteristics affecting timbre.
Radio receiverIn radio communications, a radio receiver, also known as a receiver, a wireless, or simply a radio, is an electronic device that receives radio waves and converts the information carried by them to a usable form. It is used with an antenna. The antenna intercepts radio waves (electromagnetic waves of radio frequency) and converts them to tiny alternating currents which are applied to the receiver, and the receiver extracts the desired information.
ThereminThe theremin (ˈθɛrəmɪn; originally known as the ætherphone/etherphone, thereminophone or termenvox/thereminvox) is an electronic musical instrument controlled without physical contact by the performer (who is known as a thereminist). It is named after its inventor, Leon Theremin, who patented the device in 1928. The instrument's controlling section usually consists of two metal antennas which function not as radio antennas but rather as position sensors.
Effects unitAn effects unit or effects pedal is an electronic device that alters the sound of a musical instrument or other audio source through audio signal processing. Common sound effects include distortion/overdrive, often used with electric guitar in electric blues and rock music; dynamic effects such as volume pedals and compressors, which affect loudness; filters such as wah-wah pedals and graphic equalizers, which modify frequency ranges; modulation effects, such as chorus, flangers and phasers; pitch effects such as pitch shifters; and time effects, such as reverb and delay, which create echoing sounds and emulate the sound of different spaces.
HeterodyneA heterodyne is a signal frequency that is created by combining or mixing two other frequencies using a signal processing technique called heterodyning, which was invented by Canadian inventor-engineer Reginald Fessenden. Heterodyning is used to shift signals from one frequency range into another, and is also involved in the processes of modulation and demodulation. The two input frequencies are combined in a nonlinear signal-processing device such as a vacuum tube, transistor, or diode, usually called a mixer.
Electronic musicElectronic music is a genre of music that employs electronic musical instruments, digital instruments, or circuitry-based music technology in its creation. It includes both music made using electronic and electromechanical means (electroacoustic music). Pure electronic instruments depended entirely on circuitry-based sound generation, for instance using devices such as an electronic oscillator, theremin, or synthesizer. Electromechanical instruments can have mechanical parts such as strings, hammers, and electric elements including magnetic pickups, power amplifiers and loudspeakers.
ModulationIn electronics and telecommunications, modulation is the process of varying one or more properties of a periodic waveform, called the carrier signal, with a separate signal called the modulation signal that typically contains information to be transmitted. For example, the modulation signal might be an audio signal representing sound from a microphone, a video signal representing moving images from a video camera, or a digital signal representing a sequence of binary digits, a bitstream from a computer.