Function (computer programming)In computer programming, a function or subroutine is a sequence of program instructions that performs a specific task, packaged as a unit. This unit can then be used in programs wherever that particular task should be performed. Functions may be defined within programs, or separately in libraries that can be used by many programs. In different programming languages, a function may be called a routine, subprogram, subroutine, or procedure; in object-oriented programming (OOP), it may be called a method.
Explicitly parallel instruction computingExplicitly parallel instruction computing (EPIC) is a term coined in 1997 by the HP–Intel alliance to describe a computing paradigm that researchers had been investigating since the early 1980s. This paradigm is also called Independence architectures. It was the basis for Intel and HP development of the Intel Itanium architecture, and HP later asserted that "EPIC" was merely an old term for the Itanium architecture. EPIC permits microprocessors to execute software instructions in parallel by using the compiler, rather than complex on-die circuitry, to control parallel instruction execution.
Instruction-level parallelismInstruction-level parallelism (ILP) is the parallel or simultaneous execution of a sequence of instructions in a computer program. More specifically ILP refers to the average number of instructions run per step of this parallel execution. ILP must not be confused with concurrency. In ILP there is a single specific thread of execution of a process. On the other hand, concurrency involves the assignment of multiple threads to a CPU's core in a strict alternation, or in true parallelism if there are enough CPU cores, ideally one core for each runnable thread.
Reduced instruction set computerIn computer engineering, a reduced instruction set computer (RISC) is a computer architecture designed to simplify the individual instructions given to the computer to accomplish tasks. Compared to the instructions given to a complex instruction set computer (CISC), a RISC computer might require more instructions (more code) in order to accomplish a task because the individual instructions are written in simpler code.
Instruction set architectureIn computer science, an instruction set architecture (ISA), also called computer architecture, is an abstract model of a computer. A device that executes instructions described by that ISA, such as a central processing unit (CPU), is called an implementation. In general, an ISA defines the supported instructions, data types, registers, the hardware support for managing main memory, fundamental features (such as the memory consistency, addressing modes, virtual memory), and the input/output model of a family of implementations of the ISA.