Concept

Psygnosis

Psygnosis Limited (known as SCE Studio Liverpool or simply Studio Liverpool from 1999) was a British video game developer and publisher headquartered at Wavertree Technology Park in Liverpool. Founded in 1984 by Ian Hetherington, Jonathan Ellis, and David Lawson, the company initially became known for well-received games on the Atari ST and Amiga. In 1993, it became a wholly owned subsidiary of Sony Computer Entertainment (SCE) and began developing games for the original PlayStation. It later became a part of SCE Worldwide Studios. The company was the oldest and second largest development house within SCE's European stable of developers, and became best known for franchises such as Lemmings, Wipeout, Formula One, and Colony Wars. Reports of Studio Liverpool's closure surfaced on 22 August 2012, with Edge quoting staff tweets. Staff members were told the news by Michael Denny, vice president of Sony Worldwide Studios Europe. Sony said that the Liverpool site would remain in operation, as it was still home to many Sony Departments. At the time of its closure, it employed roughly 100 people comprising two development teams. Mick Hocking oversaw Studio Liverpool's operations as its last Group Studio Director, a position he continued to hold within Evolution Studios. Psygnosis still exists as a legal entity under Sony and continues to make legal filings, but has had no developers since 2012. In December 2021, Sony renewed Psygnosis' logo and trademarks despite not using the Psygnosis branding since 2000, though this is thought to be standard filing practice as trademarks last for a decade in the United States and Sony had previously filed renewal applications in 2011 as well. Psygnosis was the eventual successor of the defunct 8-bit software house Imagine Software, where Lawson was one of the founders and Hetherington was financial director. Finchspeed, a company created by the directors, attempted to acquire the assets of the failing company but this was unsuccessful and the remains of Imagine, including their much-hyped but never completed "megagames", were sold by the receivers.

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