Uniform star polyhedronIn geometry, a uniform star polyhedron is a self-intersecting uniform polyhedron. They are also sometimes called nonconvex polyhedra to imply self-intersecting. Each polyhedron can contain either star polygon faces, star polygon vertex figures, or both. The complete set of 57 nonprismatic uniform star polyhedra includes the 4 regular ones, called the Kepler–Poinsot polyhedra, 5 quasiregular ones, and 48 semiregular ones. There are also two infinite sets of uniform star prisms and uniform star antiprisms.
Projective polyhedronIn geometry, a (globally) projective polyhedron is a tessellation of the real projective plane. These are projective analogs of spherical polyhedra – tessellations of the sphere – and toroidal polyhedra – tessellations of the toroids. Projective polyhedra are also referred to as elliptic tessellations or elliptic tilings, referring to the projective plane as (projective) elliptic geometry, by analogy with spherical tiling, a synonym for "spherical polyhedron".
Hemi-icosahedronA hemi-icosahedron is an abstract regular polyhedron, containing half the faces of a regular icosahedron. It can be realized as a projective polyhedron (a tessellation of the real projective plane by 10 triangles), which can be visualized by constructing the projective plane as a hemisphere where opposite points along the boundary are connected and dividing the hemisphere into three equal parts. It has 10 triangular faces, 15 edges, and 6 vertices.
HemipolyhedronIn geometry, a hemipolyhedron is a uniform star polyhedron some of whose faces pass through its center. These "hemi" faces lie parallel to the faces of some other symmetrical polyhedron, and their count is half the number of faces of that other polyhedron – hence the "hemi" prefix. The prefix "hemi" is also used to refer to certain projective polyhedra, such as the hemi-cube, which are the image of a 2 to 1 map of a spherical polyhedron with central symmetry.
Quasiregular polyhedronIn geometry, a quasiregular polyhedron is a uniform polyhedron that has exactly two kinds of regular faces, which alternate around each vertex. They are vertex-transitive and edge-transitive, hence a step closer to regular polyhedra than the semiregular, which are merely vertex-transitive. Their dual figures are face-transitive and edge-transitive; they have exactly two kinds of regular vertex figures, which alternate around each face. They are sometimes also considered quasiregular.
Wythoff symbolIn geometry, the Wythoff symbol is a notation representing a Wythoff construction of a uniform polyhedron or plane tiling within a Schwarz triangle. It was first used by Coxeter, Longuet-Higgins and Miller in their enumeration of the uniform polyhedra. Later the Coxeter diagram was developed to mark uniform polytopes and honeycombs in n-dimensional space within a fundamental simplex. A Wythoff symbol consists of three numbers and a vertical bar.
Abstract polytopeIn mathematics, an abstract polytope is an algebraic partially ordered set which captures the dyadic property of a traditional polytope without specifying purely geometric properties such as points and lines. A geometric polytope is said to be a realization of an abstract polytope in some real N-dimensional space, typically Euclidean. This abstract definition allows more general combinatorial structures than traditional definitions of a polytope, thus allowing new objects that have no counterpart in traditional theory.
Uniform polyhedronIn geometry, a uniform polyhedron has regular polygons as faces and is vertex-transitive (i.e., there is an isometry mapping any vertex onto any other). It follows that all vertices are congruent. Uniform polyhedra may be regular (if also face- and edge-transitive), quasi-regular (if also edge-transitive but not face-transitive), or semi-regular (if neither edge- nor face-transitive). The faces and vertices need not be convex, so many of the uniform polyhedra are also star polyhedra.
Real projective planeIn mathematics, the real projective plane is an example of a compact non-orientable two-dimensional manifold; in other words, a one-sided surface. It cannot be embedded in standard three-dimensional space without intersecting itself. It has basic applications to geometry, since the common construction of the real projective plane is as the space of lines in \mathbb{R}^3 passing through the origin.
StellationIn geometry, stellation is the process of extending a polygon in two dimensions, polyhedron in three dimensions, or, in general, a polytope in n dimensions to form a new figure. Starting with an original figure, the process extends specific elements such as its edges or face planes, usually in a symmetrical way, until they meet each other again to form the closed boundary of a new figure. The new figure is a stellation of the original. The word stellation comes from the Latin stellātus, "starred", which in turn comes from Latin stella, "star".