SNOBOL ("StriNg Oriented and symBOlic Language") is a series of programming languages developed between 1962 and 1967 at AT&T Bell Laboratories by David J. Farber, Ralph E. Griswold and Ivan P. Polonsky, culminating in SNOBOL4. It was one of a number of text-string-oriented languages developed during the 1950s and 1960s; others included COMIT and TRAC.
SNOBOL4 stands apart from most programming languages of its era by having patterns as a first-class data type (i.e. a data type whose values can be manipulated in all ways permitted to any other data type in the programming language) and by providing operators for pattern concatenation and alternation. SNOBOL4 patterns are a type of object and admit various manipulations, much like later object-oriented languages such as JavaScript whose patterns are known as regular expressions. In addition SNOBOL4 strings generated during execution can be treated as programs and either interpreted or compiled and executed (as in the eval function of other languages).
SNOBOL4 was quite widely taught in larger U.S. universities in the late 1960s and early 1970s and was widely used in the 1970s and 1980s as a text manipulation language in the humanities.
In the 1980s and 1990s, its use faded as newer languages such as AWK and Perl made string manipulation by means of regular expressions fashionable. SNOBOL4 patterns subsume BNF grammars, which are equivalent to context-free grammars and more powerful than regular expressions.
The "regular expressions" in current versions of AWK and Perl are in fact extensions of regular expressions in the traditional sense, but regular expressions, unlike SNOBOL4 patterns, are not recursive, which gives a distinct computational advantage to SNOBOL4 patterns. (Recursive expressions did appear in Perl 5.10, though, released in December 2007.)
The later SL5 (1977) and Icon (1978) languages were designed by Griswold to combine the backtracking of SNOBOL4 pattern matching with more standard ALGOL-like structuring.
This page is automatically generated and may contain information that is not correct, complete, up-to-date, or relevant to your search query. The same applies to every other page on this website. Please make sure to verify the information with EPFL's official sources.
The "Introduction to Applied Data Science" (I2ADS) course is aimed at students of all levels to train them in the core computer science software stack and techniques forming the pillars of open & repr
Mettre en pratique les bases de la programmation vues au semestre précédent. Développer un logiciel structuré. Méthode de debug d'un logiciel. Introduction à la programmation scientifique. Introductio
Lua (ˈluːə ; from lua ˈlu(w)ɐ meaning moon) is a lightweight, high-level, multi-paradigm programming language designed primarily for embedded use in applications. Lua is cross-platform, since the interpreter of compiled bytecode is written in ANSI C, and Lua has a relatively simple C API to embed it into applications. Lua originated in 1993 as a language for extending software applications to meet the increasing demand for customization at the time.
In computer science, array is a data type that represents a collection of elements (values or variables), each selected by one or more indices (identifying keys) that can be computed at run time during program execution. Such a collection is usually called an array variable or array value. By analogy with the mathematical concepts vector and matrix, array types with one and two indices are often called vector type and matrix type, respectively. More generally, a multidimensional array type can be called a tensor type, by analogy with the physical concept, tensor.
In computer science, pattern matching is the act of checking a given sequence of tokens for the presence of the constituents of some pattern. In contrast to pattern recognition, the match usually has to be exact: "either it will or will not be a match." The patterns generally have the form of either sequences or tree structures. Uses of pattern matching include outputting the locations (if any) of a pattern within a token sequence, to output some component of the matched pattern, and to substitute the matching pattern with some other token sequence (i.
Manual software testing is laborious and prone to human error. Yet, among practitioners, it is the most popular method for quality assurance. Automating the test case generation promises better effectiveness, especially for exposing corner-case bugs. Symbo ...
Automated synthesis of program fragments from specifications can make programs easier to write and easier to reason about. To integrate synthesis into programming languages, software synthesis algorithms should behave in a predictable way: they should succ ...
ERLANG is an industrially successful functional language that uses the Actor model for concurrency. It supports the message-passing paradigm by providing pattern-matching over received messages. Unfortunately coding synchronisation between multiple process ...
Springer-Verlag New York, Ms Ingrid Cunningham, 175 Fifth Ave, New York, Ny 10010 Usa2010