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Capturing and processing human geometry, appearance, and motion is at the core of computer graphics, computer vision, and human-computer interaction. The high complexity of human geometry and motion dynamics, and the high sensitivity of the human visual sy ...
Terrestrial imagery found in public databases is an alternative and complementary data source for environmental studies. Compared to usual data source, such as airborne images, terrestrial pictures may have higher temporal and spatial resolutions. They are ...
3D scanning is a technique that permits to recover the pixel depth and thus, the three-dimensional shape of an object. This technique is well known since about 25 years ago, but we have seen it coming back recently due to the rapid progress in image proces ...
Optical tomography has been widely investigated for biomedical imaging applications. In recent years optical tomography has been combined with digital holography and has been employed to produce high-quality images of phase objects such as cells. In this p ...
Alkali-silica reaction (ASR) is a major concrete durability problem, resulting in significant maintenance and reconstruction costs to concrete infrastructures all over the world. Despite decades of study, the underlying chemical and physical reaction mecha ...
Interactive free viewpoint video offers the possibility for each user to independently choose the views of a 3D scene to be displayed at de- coder. The visual content is commonly represented by N texture and depth map pairs that capture different viewpoint ...
We present a complete pipeline for creating fully rigged, personalized 3D facial avatars from hand-held video. Our system faithfully recovers facial expression dynamics of the user by adapting a blendshape template to an image sequence of recorded expressi ...
We present a method for synthesizing high reliefs, a sculpting technique that attaches 3D objects onto a 2D surface within a limited depth range. The main challenges are the preservation of distinct scene parts by preserving depth discontinuities, the fine ...
We propose a new parametric 3D snake with cylindrical topology. Its construction is based on interpolatory basis functions which facilitates user-interaction because the control points of the snake directly lie on the surface of the deformable cylinder. We ...
In this work, we present an intuitive and interactive tool to model high quality 3D architectural objects starting from a MVS point cloud. Our implementation is inspired by [1] that describes the modeling system as well as the 3D reconstruction algorithm w ...