Shrek 2Infobox film | image = Shrek 2 poster.jpg | caption = Theatrical release poster | alt = | director = | producer = | screenplay = | story = Andrew Adamson | based_on = | starring = | music = Harry Gregson-Williams | editing = | production_companies = | distributor = DreamWorks Pictures | released = | runtime = 92 minutescite web |url= |title=Shrek 2' (PG) |work=British Board of Film Classification |date=May 26, 2004 |access-date=September 4, 2014 |archive-date=February 7, 2015 |archive-url= |url-status=live | country = United States | language = English | budget = 150million∣gross=935. ShrekShrek is a 2001 American computer-animated fantasy comedy film loosely based on the 1990 children's picture book of the same name by William Steig. Directed by Andrew Adamson and Vicky Jenson (in their feature directorial debuts) and written by Ted Elliott, Terry Rossio, Joe Stillman, and Roger S. H. Schulman, it is the first installment in the Shrek film series. The film stars Mike Myers, Eddie Murphy, Cameron Diaz, and John Lithgow.
Finding NemoFinding Nemo is a 2003 American computer-animated comedy-drama adventure film produced by Pixar Animation Studios for Walt Disney Pictures. Directed by Andrew Stanton with co-direction by Lee Unkrich, the screenplay was written by Stanton, Bob Peterson, and David Reynolds from a story by Stanton. The film stars the voices of Albert Brooks, Ellen DeGeneres, Alexander Gould, Willem Dafoe, and Geoffrey Rush. It tells the story of an overprotective clownfish named Marlin (Brooks) who, along with a forgetful regal blue tang named Dory (DeGeneres), searches for his missing son Nemo (Gould).
Computer animationComputer animation is the process used for digitally generating animations. The more general term (CGI) encompasses both static scenes (s) and dynamic images (s), while computer animation refers to moving images. Modern computer animation usually uses 3D computer graphics to generate a three-dimensional picture. The target of the animation is sometimes the computer itself, while other times it is film. Computer animation is essentially a digital successor to stop motion techniques, but using 3D models, and traditional animation techniques using frame-by-frame animation of 2D illustrations.