In computer programming, a magic number is any of the following:
A unique value with unexplained meaning or multiple occurrences which could (preferably) be replaced with a named constant
A constant numerical or text value used to identify a or protocol; for files, see
A distinctive unique value that is unlikely to be mistaken for other meanings (e.g., Globally Unique Identifiers)
The term magic number or magic constant refers to the anti-pattern of using numbers directly in source code. This has been referred to as breaking one of the oldest rules of programming, dating back to the COBOL, FORTRAN and PL/1 manuals of the 1960s. The use of unnamed magic numbers in code obscures the developers' intent in choosing that number, increases opportunities for subtle errors (e.g. is every digit correct in 3.14159265358979323846 and is this equal to 3.14159?) and makes it more difficult for the program to be adapted and extended in the future. Replacing all significant magic numbers with named constants (also called explanatory variables) makes programs easier to read, understand and maintain.
Names chosen to be meaningful in the context of the program can result in code that is more easily understood by a maintainer who is not the original author (or even by the original author after a period of time). An example of an uninformatively named constant is int SIXTEEN = 16, while int NUMBER_OF_BITS = 16 is more descriptive.
The problems associated with magic 'numbers' described above are not limited to numerical types and the term is also applied to other data types where declaring a named constant would be more flexible and communicative. Thus, declaring const string testUserName = "John" is better than several occurrences of the 'magic value' "John" in a test suite.
For example, if it is required to randomly shuffle the values in an array representing a standard pack of playing cards, this pseudocode does the job using the Fisher–Yates shuffle algorithm:
for i from 1 to 52
j := i + randomInt(53 - i) - 1
a.
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A file format is a standard way that information is encoded for storage in a . It specifies how bits are used to encode information in a digital storage medium. File formats may be either proprietary or free. Some file formats are designed for very particular types of data: PNG files, for example, store bitmapped using lossless data compression. Other file formats, however, are designed for storage of several different types of data: the Ogg format can act as a container for different types of multimedia including any combination of audio and video, with or without text (such as subtitles), and metadata.
In computing, a core dump, memory dump, crash dump, storage dump, system dump, or ABEND dump consists of the recorded state of the working memory of a computer program at a specific time, generally when the program has crashed or otherwise terminated abnormally. In practice, other key pieces of program state are usually dumped at the same time, including the processor registers, which may include the program counter and stack pointer, memory management information, and other processor and operating system flags and information.
The file command is a standard program of Unix and Unix-like operating systems for recognizing the type of data contained in a . The original version of file originated in Unix Research Version 4 in 1973. System V brought a major update with several important changes, most notably moving the file type information into an external text file rather than compiling it into the binary itself. Most major BSD and Linux distributions use a free, open-source reimplementation which was written in 1986–87 by Ian Darwin from scratch.
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First 2 courses are Tuesday 16-19h!This course will arm students with knowledge of different imaging techniques for practical measurements in many different fields of civil engineering. Modalities wil
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