In the domain of central processing unit (CPU) design, hazards are problems with the instruction pipeline in CPU microarchitectures when the next instruction cannot execute in the following clock cycle, and can potentially lead to incorrect computation results. Three common types of hazards are data hazards, structural hazards, and control hazards (branching hazards).
There are several methods used to deal with hazards, including pipeline stalls/pipeline bubbling, operand forwarding, and in the case of out-of-order execution, the scoreboarding method and the Tomasulo algorithm.
Instructions in a pipelined processor are performed in several stages, so that at any given time several instructions are being processed in the various stages of the pipeline, such as fetch and execute. There are many different instruction pipeline microarchitectures, and instructions may be executed out-of-order. A hazard occurs when two or more of these simultaneous (possibly out of order) instructions conflict.
Data hazards occur when instructions that exhibit data dependence modify data in different stages of a pipeline. Ignoring potential data hazards can result in race conditions (also termed race hazards). There are three situations in which a data hazard can occur:
read after write (RAW), a true dependency
write after read (WAR), an anti-dependency
write after write (WAW), an output dependency
Read after read (RAR) is not a hazard case.
Consider two instructions and , with occurring before in program order.
( tries to read a source before writes to it)
A read after write (RAW) data hazard refers to a situation where an instruction refers to a result that has not yet been calculated or retrieved. This can occur because even though an instruction is executed after a prior instruction, the prior instruction has been processed only partly through the pipeline.
For example:
i1. R2
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In computer engineering, out-of-order execution (or more formally dynamic execution) is a paradigm used in most high-performance central processing units to make use of instruction cycles that would otherwise be wasted. In this paradigm, a processor executes instructions in an order governed by the availability of input data and execution units, rather than by their original order in a program. In doing so, the processor can avoid being idle while waiting for the preceding instruction to complete and can, in the meantime, process the next instructions that are able to run immediately and independently.
Tomasulo's algorithm is a computer architecture hardware algorithm for dynamic scheduling of instructions that allows out-of-order execution and enables more efficient use of multiple execution units. It was developed by Robert Tomasulo at IBM in 1967 and was first implemented in the IBM System/360 Model 91’s floating point unit. The major innovations of Tomasulo’s algorithm include register renaming in hardware, reservation stations for all execution units, and a common data bus (CDB) on which computed values broadcast to all reservation stations that may need them.
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