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In this paper, we propose an approach for photo album summarization through a novel social game "Epitome" for mobile phones. Our approach to album summarization consists of two games: "Select the Best!" and "Split it!". The goal of the first game is to all ...
In this paper, we study the problem of efficient medium access control (MAC) among cognitive radio devices that are equipped with multiple radios and thus are capable of transmitting simultaneously at different frequencies (channels). We assume that radios ...
A critiquing-based recommender system acts like an artificial salesperson. It engages users in a conversational dialog where users can provide feedback in the form of critiques to the sample items that were shown to them. The feedback, in turn, enables the ...
This report describes the game structures implemented in the TOCSIN project to find self-enforcing and stable international environmental agreements. It presents the first results obtained with the use of these models. The document starts with a review of ...
CSMA/CA protocols rely on the random deferment of packet transmissions. Like most other protocols, CSMA/CA was designed with the assumption that the nodes would play by the rules. This can be dangerous, since the nodes themselves control their random defer ...
This paper describes the findings of an experimental research concentrating on collaboration in a multi-player video game. The overall goal is to study the cognitive impacts of the awareness tools. The focus is in finding an effect on performance as well a ...