Loop-invariant code motionIn computer programming, loop-invariant code consists of statements or expressions (in an imperative programming language) that can be moved outside the body of a loop without affecting the semantics of the program. Loop-invariant code motion (also called hoisting or scalar promotion) is a compiler optimization that performs this movement automatically. In the following code sample, two optimizations can be applied.
Use-define chainWithin computer science, a Use-Definition Chain (UD Chain) is a data structure that consists of a use, U, of a variable, and all the definitions, D, of that variable that can reach that use without any other intervening definitions. A UD Chain generally means the assignment of some value to a variable. A counterpart of a UD Chain is a Definition-Use Chain (DU Chain), which consists of a definition, D, of a variable and all the uses, U, reachable from that definition without any other intervening definitions.
Object code optimizerAn object code optimizer, sometimes also known as a post pass optimizer or, for small sections of code, peephole optimizer, forms part of a software compiler. It takes the output from the source language compile step - the object code or - and tries to replace identifiable sections of the code with replacement code that is more algorithmically efficient (usually improved speed). The earliest "COBOL Optimizer" was developed by Capex Corporation in the mid 1970s for COBOL.
Peephole optimizationPeephole optimization is an optimization technique performed on a small set of compiler-generated instructions; the small set is known as the peephole or window. Peephole optimization involves changing the small set of instructions to an equivalent set that has better performance.
Software pipeliningIn computer science, software pipelining is a technique used to optimize loops, in a manner that parallels hardware pipelining. Software pipelining is a type of out-of-order execution, except that the reordering is done by a compiler (or in the case of hand written assembly code, by the programmer) instead of the processor. Some computer architectures have explicit support for software pipelining, notably Intel's IA-64 architecture.
Strength reductionIn compiler construction, strength reduction is a compiler optimization where expensive operations are replaced with equivalent but less expensive operations. The classic example of strength reduction converts strong multiplications inside a loop into weaker additions – something that frequently occurs in array addressing. Examples of strength reduction include replacing a multiplication within a loop with an addition and replacing exponentiation within a loop with a multiplication.
Common subexpression eliminationIn compiler theory, common subexpression elimination (CSE) is a compiler optimization that searches for instances of identical expressions (i.e., they all evaluate to the same value), and analyzes whether it is worthwhile replacing them with a single variable holding the computed value. In the following code: a = b * c + g; d = b * c * e; it may be worth transforming the code to: tmp = b * c; a = tmp + g; d = tmp * e; if the cost of storing and retrieving tmp is less than the cost of calculating b * c an extra time.
Short-circuit evaluationShort-circuit evaluation, minimal evaluation, or McCarthy evaluation (after John McCarthy) is the semantics of some Boolean operators in some programming languages in which the second argument is executed or evaluated only if the first argument does not suffice to determine the value of the expression: when the first argument of the AND function evaluates to false, the overall value must be false; and when the first argument of the OR function evaluates to true, the overall value must be true.
Predication (computer architecture)In computer architecture, predication is a feature that provides an alternative to conditional transfer of control, as implemented by conditional branch machine instructions. Predication works by having conditional (predicated) non-branch instructions associated with a predicate, a Boolean value used by the instruction to control whether the instruction is allowed to modify the architectural state or not. If the predicate specified in the instruction is true, the instruction modifies the architectural state; otherwise, the architectural state is unchanged.
Alias analysisAlias analysis is a technique in compiler theory, used to determine if a storage location may be accessed in more than one way. Two pointers are said to be aliased if they point to the same location. Alias analysis techniques are usually classified by flow-sensitivity and context-sensitivity. They may determine may-alias or must-alias information. The term alias analysis is often used interchangeably with points-to analysis, a specific case. Alias analysers intend to make and compute useful information for understanding aliasing in programs.