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The inception of object-oriented programming introduces a category of bugs related to object construction: initialization errors. Every newly created object goes through several initialization states: starting from a state where all fields are uninitialize ...
Procedural shape grammars are powerful tools for the automatic generation of highly detailed 3D content from a set of descriptive rules. It is easy to encode variations in stochastic and parametric grammars, and an uncountable number of models can be gener ...
In this contribution, we study the notion of affine invariance (specifically, invariance to the shifting, scaling, and rotation of the coordinate system) as a starting point for the development of mathematical tools and approaches useful in the characteriz ...
Random textures differ from natural textures because they lack structure. Structure is a concept that is difficult to formalize, however, we generally observe that it is associated to spatial dependency between adjacent pixels. Random textures, in fact, ar ...
In recent years a new theory of the evolution of drainage networks and associated landscapes has emerged, mainly in connection with the development of fractal geometry and of self-organized criticality (SOC) concepts. This theory has much improved our unde ...
A shape grammar defines a procedural shape space containing a variety of models of the same class, e.g. buildings, trees, furniture, airplanes, bikes, etc. We present a framework that enables a user to interactively design a probability density function (p ...