Concept

Audio time stretching and pitch scaling

Related concepts (6)
Pitch shift
_Pitch shifting Pitch shifting is a sound recording technique in which the original pitch of a sound is raised or lowered. Effects units that raise or lower pitch by a pre-designated musical interval (transposition) are called pitch shifters. The simplest methods are used to increase pitch and reduce durations or, conversely, reduce pitch and increase duration. This can be done by replaying a sound waveform at a different speed than it was recorded.
Auto-Tune
Auto-Tune (or autotune) is an audio processor introduced in 1997 by the American company Antares Audio Technologies. It uses a proprietary device to measure and alter pitch in vocal and instrumental music recording and performances. Auto-Tune was originally intended to disguise or correct off-key inaccuracies, allowing vocal tracks to be perfectly tuned. The 1998 Cher song "Believe" popularized the technique of using Auto-Tune to distort vocals.
Pitch correction
Pitch correction is an electronic effects unit or audio software that changes the intonation (highness or lowness in pitch) of an audio signal so that all pitches will be notes from the equally tempered system (i.e., like the pitches on a piano). Pitch correction devices do this without affecting other aspects of its sound. Pitch correction first detects the pitch of an audio signal (using a live pitch detection algorithm), then calculates the desired change and modifies the audio signal accordingly.
Vocoder
A vocoder (ˈvoʊkoʊdər, a portmanteau of voice and encoder) is a category of speech coding that analyzes and synthesizes the human voice signal for audio data compression, multiplexing, voice encryption or voice transformation. The vocoder was invented in 1938 by Homer Dudley at Bell Labs as a means of synthesizing human speech. This work was developed into the channel vocoder which was used as a voice codec for telecommunications for speech coding to conserve bandwidth in transmission.
Audio signal processing
Audio signal processing is a subfield of signal processing that is concerned with the electronic manipulation of audio signals. Audio signals are electronic representations of sound waves—longitudinal waves which travel through air, consisting of compressions and rarefactions. The energy contained in audio signals or sound level is typically measured in decibels. As audio signals may be represented in either digital or analog format, processing may occur in either domain.
Effects unit
An effects unit or effects pedal is an electronic device that alters the sound of a musical instrument or other audio source through audio signal processing. Common sound effects include distortion/overdrive, often used with electric guitar in electric blues and rock music; dynamic effects such as volume pedals and compressors, which affect loudness; filters such as wah-wah pedals and graphic equalizers, which modify frequency ranges; modulation effects, such as chorus, flangers and phasers; pitch effects such as pitch shifters; and time effects, such as reverb and delay, which create echoing sounds and emulate the sound of different spaces.

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