The printf family of functions in the C programming language are a set of functions that take a format string as input among a variable sized list of other values and produce as output a string that corresponds to the format specifier and given input values. The string is written in a simple template language: characters are usually copied literally into the function's output, but format specifiers, which start with a character, indicate the location and method to translate a piece of data (such as a number) to characters. The design has been copied to expose similar functionality in other programming languages. "printf" is the name of one of the main C output functions, and stands for "print formatted". printf format strings are complementary to scanf format strings, which provide formatted input (lexing aka. parsing). In both cases these provide simple functionality and fixed format compared to more sophisticated and flexible template engines or lexers/parsers, but are sufficient for many purposes. Many languages other than C copy the printf format string syntax closely or exactly in their own I/O functions. Mismatches between the format specifiers and type of the data can cause crashes and other vulnerabilities. The format string itself is very often a string literal, which allows static analysis of the function call. However, it can also be the value of a variable, which allows for dynamic formatting but also a security vulnerability known as an uncontrolled format string exploit. Early programming languages such as Fortran used special statements with completely different syntax from other calculations to build formatting descriptions. In this example, the format is specified on line 601, and the WRITE command refers to it by line number: WRITE OUTPUT TAPE 6, 601, IA, IB, IC, AREA 601 FORMAT (4H A= ,I5,5H B= ,I5,5H C= ,I5, & 8H AREA= ,F10.2, 13H SQUARE UNITS) ALGOL 68 had more function-like API, but still used special syntax (the delimiters surround special formatting syntax): printf(($"Color "g", number1 "6d,", number2 "4zd,", hex "16r2d,", float "-d.

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String literal
A string literal or anonymous string is a literal for a string value in the source code of a computer program. Modern programming languages commonly use a quoted sequence of characters, formally "bracketed delimiters", as in x = "foo", where "foo" is a string literal with value foo. Methods such as escape sequences can be used to avoid the problem of delimiter collision (issues with brackets) and allow the delimiters to be embedded in a string. There are many alternate notations for specifying string literals especially in complicated cases.
String interpolation
In computer programming, string interpolation (or variable interpolation, variable substitution, or variable expansion) is the process of evaluating a string literal containing one or more placeholders, yielding a result in which the placeholders are replaced with their corresponding values. It is a form of simple template processing or, in formal terms, a form of quasi-quotation (or logic substitution interpretation). The placeholder may be a variable name, or in some languages an arbitrary expression, in either case evaluated in the current context.
Null-terminated string
In computer programming, a null-terminated string is a character string stored as an array containing the characters and terminated with a null character (a character with an internal value of zero, called "NUL" in this article, not same as the glyph zero). Alternative names are C string, which refers to the C programming language and ASCIIZ (although C can use encodings other than ASCII). The length of a string is found by searching for the (first) NUL. This can be slow as it takes O(n) (linear time) with respect to the string length.
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