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We present a novel algorithm for accurate, high quality point rendering, which is based on the formulation of splatting using homogeneous coordinates. In contrast to previous methods, this leads to perspective correct splat shapes, avoiding artifacts such ...
We build wavelets on the 2-Hyperboloid. First, we define dilations on the hyperboloid through conic projection. Then, incorporating hyperbolic motions belonging to SO0(1,2), we define a family of hyperbolic wavelets. The continuous wavelet transform (CW ...
The virtual orchestra is a multimodal system architecture based on complex 3D sound environment processing and a compact user interface. The system architecture supports high-performance sound content for VR (virtual reality) applications, and the user con ...
Single Photon Emission Computerised Tomography, a non-destructive imaging technique particularly employed for medical diagnoses, has been adapted and applied for the first time to the study of two-dimensional reaction rate distributions within lightly acti ...
Three-dimensional (3D) electron microscopy (3DEM) aims at the determination of the spatial distribution of the Coulomb potential of macromolecular complexes. The 3D reconstruction of a macromolecule using single-particle techniques involves thousands of 2D ...
Embedded systems are evolving from traditional, stand-alone devices to devices that participate in Internet activity. The days of simple, manifest embedded software [e.g. a simple finite-impulse response (FIR) algorithm on a digital signal processor DSP)] ...
We are developing a Virtual Reality based training system for micromanipulation in collaboration with the National University Hospital in Singapore. While conventional approaches judge a virtual environment by its resemblance to the real environment, we us ...
This paper presents the “caddie paradigm” a new interface for teleoperation of mobile robots. We present a prototype based on the use of a treadmill as a free-locomotion interface. The “caddie paradigm” allows for controlling a real robot by “pushing” its ...
This paper starts with a discussion of the open challenges in the SLAM problem. In our opinion they can be grouped in two main and distinct areas: convergence of the built map and computation requirement for real world application. To deal with the previou ...
In this paper we introduce a new algorithm called Equality Set Projection (ESP) for computing the orthogonal projection of bounded, convex polytopes. Our solution addresses the case where the input polytope is represented as the intersection of a finite nu ...