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Microsimulation of urban systems evolution requires synthetic population as a key input. Currently, the focus is on treating synthesis as a fitting problem and thus various techniques have been developed, including Iterative Proportional Fitting (IPF) and ...
We study complexity issues related to some coloring problems in grids: we examine in particular the case of List coloring, of Precoloring extension and of (p, q)-List coloring, the case of List coloring in bipartite graphs where lists in the first part of ...
The generation of synthetic populations through simulation methods is an important research topic and has a key application in agent-based modeling of transport and land use. The next step in this research area is the generation of complete synthetic house ...
We consider straight-line outerplanar drawings of outerplanar graphs in which a small number of distinct edge slopes are used, that is, the segments representing edges are parallel to a small number of directions. We prove that Delta - 1 edge slopes suffic ...
We show a close connection between structural hardness for k-partite graphs and tight inapproximability results for scheduling problems with precedence constraints. Assuming a natural but nontrivial generalisation of the bipartite structural hardness resul ...
Data on the entire population is almost never publicly available. Moreover, there is an alarming trend of discontinuing the exercise of conducting full Census in many countries (Belgium, Switzerland, etc.). In this context, population synthesis techniques ...
Non-adaptive group testing involves grouping arbitrary subsets of n items into different pools. Each pool is then tested and defective items are identified. A fundamental question involves minimizing the number of pools required to identify at most d d ...
Constraint networks in qualitative spatial and temporal reasoning (QSTR) typically feature variables defined on infinite domains. Mainstream algorithms for deciding network consistency are based on searching for network refinements whose consistency is kno ...
We present a numerical study of the SU(N) Heisenberg model with the fundamental representation at each site for the kagome lattice (for N = 3) and the checkerboard lattice (for N = 4), which are the line graphs of the honeycomb and square lattices and thus ...
By combining evolutionary game theory and graph theory, “games on graphs” study the evolutionary dynamics of frequency-dependent selection in population structures modeled as geographical or social networks. Networks are usually represented by means of uni ...